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Fractured

Fractured

Mod

A highly configurable reimagining of how you acquire the eyes of ender in order to find the stronghold and light its portal.

Client and server AdventureGame MechanicsUtility

9,731 downloads
11 followers
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  • ported to 26.1 & multiloader (Fabric / NeoForge)

Notes

  • now depends on Unified API

Integration

  • fixed missing Enderscape Stronghold config translation

Changed

  • added loot table integration for Enderscape's Stronghold overhaul

What's New

  • Eyes of Ender drop Fractured Eyes when shattered!
  • configurable eye break chance
  • all-new loot table support and configuration for other mods - including Legacies and Legends, DnT's Stronghold, and Illager Invasion

Config

  • added eye_break_chance config, which decides the chance of an eye shattering, defaulting to 20% (identical to vanilla)
  • added broken_eyes_fracture config, which dictates whether thrown eyes that shatter should leave behind a Fractured Eye
  • added multiple loot table config options (%-based, like the vanilla ones) for various Legacies and Legends, Dungeons & Taverns and Illager Invasion structures
  • as eye loot chances are percentage-based, the config now ensures that only values from 0 to 100 are accepted
  • renamed the Eye Chances config category to the Vanilla Loot config category

Notes

  • no longer depends on FrozenLib
  • ported to 1.21.11
  • marked as supporting multiple versions
  • no longer embeds FrozenLib
  • ported to 1.21.5
  • now depends on Cloth Config

Config Overhaul

  • remade config, now called fractured.json5
  • config now supports in-game editing via Mod Menu
  • config split into General and Eye Chances
  • tweaked some default config values
  • initial release for 1.21.4
  • initial release for 1.21.1

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Project members

Rebel459

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