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Forgotten Graves

Forgotten Graves

Mod

Minecraft (Fabric) mod that stores items and XP in a decaying grave upon death

Client and server CursedDecorationGame MechanicsStorageUtility

163.1k downloads
132 followers
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3.2.14

Supports Minecraft versions: 1.20-1.20.4

Fixed

3.2.13

Supports Minecraft versions: 1.20-1.20.4

Updated

  • Updated the lang files to include translations for the <player> died on <date> string.
  • mpustovoi updated the ru_ru translation to fix some typos and update some lines, thanks!

Fixed

  • The date and time shown when punching a player-owned grave should now be in the player's local time.
  • Graves should no longer spawn in spawn protected areas; items and xp will drop as normal.
  • Unowned graves should always be breakable, even when the Retrieval Type is set to USE.
  • Minecraft's /setblock command can now replace graves (both player and crafted graves).

3.2.12

Supports Minecraft versions: 1.20-1.20.4

Added

  • Grave names now support Minecraft's formatting codes using the prefix & instead of §.
    • This also adds better optimization for the new text renderer.
  • You can now see the date and time a player died by punching a player-owned grave.
  • Added a new decay_item tag to specify which blocks can be used to decay graves.

Fixed

  • Fixed a bug that could cause a server crash, and no grave to be created, if a player died before they finished logging in.

3.2.11

Supports Minecraft versions: 1.20-1.20.4

Added

  • Added a new sink_through tag to specify blocks that graves should sink through when spawning.
  • You can rename crafted graves using name tags now. Simply right-click the grave with a renamed name tag in your main hand.
    • The name tag will be consumed in the process unless you're in creative mode.
    • You can still rename graves in the Anvil.
  • Grave names can span multiple lines now; and you can force a new line with \n.
  • You can set the head model of crafted graves to the Piglin Head model now. Simply right-click the grave with a Piglin Head in your main hand.
  • Added Ukrainian translation (uk-ua), thanks alexpuhach!

Changed

  • The replace tag has been renamed to replaceable, and the list of blocks has been expanded.
  • The collision and outline shapes have been reworked to better match the grave models.
  • Item decay is no longer linear, it now follows an S-curve to better simulate realistic decay; thanks Chaos02 for the suggestion!
    • This change makes damaged items decay much quicker, so you may want to consider adjusting your Decay Modifier setting (default is 50, down from 60).

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Project members

ginsm

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