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  • Bread in the Fishtrap now uses a tag. This allows for modded fish being caught using bread

-Fixed server not starting with mod installed

Update to 1.21

  • Added config to make the fishtrap able to catch a full stack of fish per slot
  • added swamp biomes for fishing
  • Fixed crash when connecting a hopper to the fish trap
  • Fixed crash when connecting a hopper to the fish trap

  • Fixed missing fishing biomes tag

Jei display now works correctly with config Added custom Tag for biomes in which the Fish Trap can fish Added Beach Biomes to the tag mentioned New Feature: If a water bucket is placed in one of the output slots there is a 15% chance that a living fish is caught This chance can be configured in the config

-1.20.1 Port -Added Config to adjust fishing rates

-Added Config to adjust fishing rates

  • Changed item model
  • Hook icon in gui only visible if no item is inside bait slot
  • Fish Trap is set to hanging state if a solid block is above
  • Renamed "Fishtrap" to "Fish Trap"
  • Added support for Supplementaries' Pulley Block
  • Added uk_ua translation thanks to Unroman
  • Jei integration
  • Reworked fishing system
  • Fish Trap output slots don't accept stacks anymore

First Version! -Adds fish trap and bait functionality!

External resources


Project members

TooManyKitKats

Owner

uraneptus

The Brain


Technical information

License
MIT
Client side
required
Server side
required
Project ID