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Changes

  • Update the stovetop pot screen to match TFC.
  • Fix the beekeeper suit not rendering.

This version of Firmalife requires at least TFC v4.1.0.

Changes

  • Added the ability to smoke items on pineapple strings.
  • Fixed automation capabilities of drying mats not working for solar driers.
  • Fixed not being able to smoke cheese.
  • Fix barrel presses crashing the game.
  • Added pineapple yarn to the common strings tag.
  • Fixed firmalife metals not rendering as ingots.
  • Allow using carne asada as a meat item in meal recipes.
  • Fix stone countertops being uncraftable.
  • Fix missing barrel recipe localization.
  • Fix a bug where items could be given cellar traits outside a cellar.
  • Removed recipes associated with pumpkin chunks jam.
  • Updated Chinese translation.

Changes

  • Fix a localization issue with jams.
  • Fix several foods having the wrong nutrition.
  • Fix bread recipes specific to firmalife not working.
  • Fix several foods not being cookable.
  • Fix grapes not being fermentable.
  • Added nutrition to cheese curds.
  • Fix firmalife fruits not being tagged as fruits.
  • Fix masa being uncraftable.
  • Fix TFC jams being uncraftable in the Vat.
  • Fix pineapple leather having the wrong recipe (also wrong in the field guide)

Changes

  • Fix some dynamic foods unable to be heated.
  • Fix the mixing bowl's fluid check doing the opposite of intended.
  • Fix the bowl/pan of foods sometimes being lost in recipes.
  • Fixed the vanilla TFC cheese recipe not being disabled.
  • Fix hollow shells unable to be picked up.
  • Fixed the pack format version.
  • Fix dough having too long of an expiry timer.
  • Fix tofu not having protein.
  • Fix a bad link in the field guide.
  • Allow masa flour to feed yeast.
  • Added missing localizations for sealed barrel recipes and other things.
  • Allow removing wood from a lit bottom oven.

Changes

  • Fix the loot table of reinforced glass.
  • Updated sandwich recipes to match TFC.
  • Fix top ovens not resetting properly when extinguished.
  • Lowered the bee min. temperature from 14 to 11 degrees.

Changes

  • Fix a bug where extinguishing of the oven does not fully reset it.
  • Complete Russian book translation.

Changes

  • Honey jars now require an empty jar with lid to craft in order to last forever, but still don't require sealing via boiling in a pot.
  • Fixed raw pizza and raw pumpkin pie being unable to be heated.
  • Fix raw pumpkin pie missing from creative menu.
  • Add info for fruiting season to the book for firmalife fruit trees.

Changes

  • Skeps no longer require honey to swarm.
  • Reworded a section in the book.

Changes

  • Fix incompatibilities with the latest TFC beta.
  • Changed the skep recipe to not need cattails.
  • Fix a bug with beehives' info display.
  • Fix a dupe glitch.

Changes

  • Added new seamless block models for greenhouse panel walls.
  • Fixed stainless steel not being alloyable.
  • Fix irrigation tanks and pumping stations not being craftable.
  • Fix pumpkin knapping not working.
  • Fix the bottle label recipe having the wrong output.

Welcome to Firmalife v3.0.0 for 1.21.1. Thank you to our contributors @Charnuz and Dodo. Many systems have seen changes in this version. Please read below for an incomplete changelog:

Bees

  • Bees are much more temperature sensitive, becoming inactive below 14°C by default.
  • Bees require honey to survive. During cold temperatures, bees will need to consume honey.
  • Bees can be fed honey manually by adding honey or sugar to frames.
  • Insulating beehive frames can be crafted to keep bees warmer in the winter.
  • Scraping beehive frames only produces beeswax. They must be processed in a Centrifuge to get honey.
  • Jars are not required to obtain honey, however they are required for it to be preserved indefinitely. Jars contain 4 raw honey.
  • Bee queens are no longer 1 per frame, they are 1 per hive. Instead, frames contain honey and beeswax.
  • Bees now reproduce via swarming. Healthy beehives that have honey will split into multiple hives if the conditions are correct.
  • Added Skeps, small hives only capable of producing 1 honey at a time. Skeps can attract bees from wild beehives, as well as be picked up and moved.
  • Wild honeycomb, and the (crafted) aromatic honeycomb can be used to attract wild bees to a skep in lieu of finding wild bees.
  • Bees now have species, these species determine the traits they get.
  • All genetic diseases and parasitic infections are now obtainable. Genetic diseases prevent reproduction, and infections prevent honey production.
  • Added the Infection Resistance attribute.
  • Beehives can no longer touch other blocks besides the block below them.
  • Nerfed the rate at which honey is produced and de-emphasized flower count for production requirements.
  • Added Bee Species. These are local to various climates and determine the traits obtained from wild bees.

Ovens

  • Added insulated top ovens.
  • Renamed registry entries and localizations of ovens in order to be more predictable and make more sense.
  • When removing items from an oven, the game will attempt to stack them regardless of heat and creation date.
  • Stovetop pots can now perform regular pot recipes instead of just soup recipes.
  • Added comparator functionality to ovens, in case for some reason you wanted that.
  • Added Jade info to Stovetop Pots.
  • Redid all oven textures.
  • Added Tile Bricks.
  • Reconfigured some oven finish recipes.

Kegs

  • Renamed big barrels to kegs internally.
  • Kegs can now perform barrel recipes. This feature is highly complex and experimental.
  • Kegs now expose their fluid and item handler on all sides (they now work with pipes and hoppers in the way you might expect).

Greenhouses

  • Planters now use TFC's nutrient system, and thus nutrients are now much more complex inside of planters.
  • Internally reworked the growth system and rates of the planter system. This will likely not feel very different to players.
  • Updated the overall look of greenhouses, especially panel greenhouses, to be cleaner.
  • Made greenhouse item tooltips more helpful.

Cellars

  • Renamed many sealed brick related blocks to be more consistent and easier to search up.

Herbs, Spices, Food

  • All herbs now have a use. A few new meals have been added to give these a use.
  • Cinnamon has been removed for now, since it was unobtainable.
  • Seed balls and butterfly grass have been removed.
  • All herbs now spawn in the wild.

And much more not listed here! Thanks, and happy cooking! -@eerussianguy

Changes

  • Fix some long-standing desync issues with the compost tumbler that occurred only on servers.

Changes

  • Added a feature that tries to auto-stack food being removed from an oven
  • Fixed cheese wheel breaking it's host barrel rack when its last piece is cut.
  • Added helpful Jade info to the Stovetop Pot.
  • Added a config for crop affinity's chance to effect any given block and made it slightly more common (1 / 40)
  • Updated Chinese translations.
  • Fixed some incorrect recipe paths in the field guide.

Changes

  • Changed the recipe for cured maize in a vat
  • Prevent the breeding of bee entities
  • Fixed mixing bowl recipes in JEI
  • Added a Brazilian Portuguese translation of the book
  • Updated the Russian translation

Changes

  • Nerfed crop affinity. It will affect a random selection of crop blocks at a time instead of all of them.
  • Fixed calmness being calculated incorrectly
  • Fix irrigation tank recipe
  • Changed some textures

Changes

  • Fix the pumping station not accepting negative rotation speeds.
  • Changed the greenhouse port recipe to be fairer.
  • Allow crafting irrigation tanks with any bronze.

Changes

  • Fix a missing model.

Changes

  • Added the Picker and Sweeper, two devices for automating greenhouse harvesting.
    • The Picker is redstone or touch-activated, and picks crops from Quad or Hydroponic planters placed below.
    • The Sweeper is mechanically driven (or via config, redstone-driven) and cuts planters other than Quad or Hydroponic in a 1 block radius around it.
  • Made grape plants able to drop fruit leaves.
  • Made grape seeds obtainable from grape plant bottoms.
  • Vats will attempt to insert all the items in the player's hand rather than one at a time.
  • Made stomping barrels able to be used when jumping in the center. (#199)
  • Fixed several bugs with pumping stations and sprinkler pipes, including visual issues and situations where flow would not operate as expected in certain pipe configurations.
  • Reintroduce drying mat automation.
    • A piston pushing up to the side of a drying mat will kick items off of it.
    • Dropped items will self-insert into the drying mat.
  • Allow vats to be closed and opened via redstone signal.
  • Added a tooltip to the vat to indicate that it should be closed to allow boiling in Jade.
  • Fixed a bug where sprinklers did not work with modded pipes.
  • Updated the book, including the ru_ru localization.

Changes

  • Rewrote string placement mechanics to make them more consistent. Strings will place in a complete line all at once rather than being individually placed, and can no longer 'float'.
  • Made vat recipes more flexible
  • Added sparkling wine

Changes

  • Added field guide info for pies, pasta, burritos, tacos, nachos, butter, and other foods.
  • Updated Japanese translation.
  • Added a Russian translation of the field guide.

External resources


Project members

eerussianguy

Owner


Technical information

License
MIT
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