-
Adds
bouncy
block-behaviour -
Adds
place_on_water
block-behaviour -
Adds
wax
item-behaviour for honeycomb-like waxing -
Adds support for biome modifications to add features through datapacks, similar to forge/neoforge (only
filament:add_features
type is supported at the moment -
Adds
scrape
andscrapeWax
options for thestrippable
block behaviour to allow for copper/wax scrape particles -
Block models can now be auto-generated from textures
-
Fixes simple nexo items that are not blocks or furnitures not loading
-
Improves the datafixer
-
The
can_survive
block-behaviour now checks if the block below is a source water block ifwater
is used as block the block can survive on -
The docs now have examples for both YAML and JSON as tabs
- Adds option to automatically generate block model from textures
- Adds per-player animations to interact_execute for decorations
- Adds post-animation option to interact_execute for decorations
- Fixes pick-item for animated decorations
- Fixes Nexo / Oraxen pack import for simple items
- Fix shelf rotations for old format
- Fix decoration data
- Fix default behaviour data
- Fixes ceiling-attached decoration models
- Minor property related fixes
- Bug fixes for old configurations
- Bug fix for lamps
- Decorations are now fully compatible with block behaviours
- The lamp decoration-behaviour is now a block-behaviour with an option to show different models for the light-level block states
- Fixed light emissive decorations spanning multiple blocks not updating properly
- The repeater behaviour now updates nearby blocks properly when broken and placed
- The rotation value for decorations is now stored using block states
- Display-based blocks or decorations now react properly to block state changes
- The "virtual" field for blocks is now part of the properties.
- The waterloggable property is now based on behaviours for blocks and decorations.
The "rotate" and "rotateSmooth" properties for decorations have been deprecated; use either the
horizontal_facing
(orrotating
with"smooth": true
) block behaviours instead. - The
rotating
behaviour can be used by blocks for rotations in 45° steps
- Fixes some mod incompatibilities
- Allows to use custom_model_data manually for decorations
- Adds
break_execute
decoration behaviour:command
: Single commandcommands
: List of commandsatBlock
: Flag (false/true) whether to execute position at the block
- Adds basic nexo & oraxen compatibility (mostly for furniture)
- Fixes animated decorations without blocks not having a hitbox
- Fixes a bug with decorations not being placeable in some situations
1.21.6-pre2
- Adds a
dropItem
field forfalling_block
- Use polymer-sound-patcher for serverside block sounds
- Uses red as default color in
/filament client-item
and/filament server-item
- Entity tag support for
trap
behaviour - Fixes
head
display context translation for decorations being too low - Fixes decoration placement rotation with
head
display context - Properly states contributors in the mods' metadata
- Reduces scale of
head
display property for decorations - Fixes an issue with the showcase behaviour
- Fixes the models scale for decorations using
head
asdisplay
property - Fixes interaction with showcases
- Adds AjBlueprint support
If you use this mod with toms-mobs, babyfat-polymerized or danse, make sure to update those as well!
⚠️ Fixes a critical bug! Please make sure to update
- Fixes "head" display for decorations for armorstand based models
- Adds
leaf_decay
andflammable
block behaviours - Adds support for serverside block sounds for decorations
- Fixes
jukebox_playable
component from filament configs not working
⚠️ Fixes a critical bug! Please make sure to update
- Fixes "head" display for decorations for armorstand based models
- Fix simple decorations without behaviour not dropping their item
- Fixes player suffocating when sitting on decorations when there are less than 2 air blocks above the seat
- Fixes simple decorations not dropping as item
- Merges existing sounds files from other mods/resourcepacks with the generated one for the serverside block sounds
- Fixes a bug in the
item_attack_execute
item-behaviour (Thanks to 𝗜𝗡𝗔𝗭𝗨𝗠𝗔 for the hint)
filament 0.17.0
The Audible Update
- Adds full support for custom block sounds (place, break, step, fall and hit with custom volume and pitch) for blocks and decorations
- Splits the
execute
item- & block-behaviour into their own behaviours:item_interact_execute
andblock_interact_execute
; The oldexecute
behaviour will stick around for compatibility reasons until the next minecraft update - Adds
item_attack_execute
andblock_attack_execute
item and block behaviours