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Fate/Unlimited Block Works

Fate/Unlimited Block Works

Mod

Bring the holy grail war to minecraft

Client and server AdventureMagic Mobs

360 downloads
4 followers
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FateUBW 1.2.0

  • Removed truce system and replaced it with a team system
    • Players can create teams with other players
    • Teams can create alliances with each others
    • Servants will not attack allied players/servants
  • Rewrite datapack entity properties
  • Some entity config values (e.g. mob health) moved to datapack
  • Rewrote some combat handling such as projectile blocking to be more generic
  • Add combat and passive health regen (attribute)
    • Combat regen gets applied in combat, passive otherwise
  • Rewrote the grailwar system
    • Instead of triggered by players a grailwar now happens based on time since the last one passed
  • Servants in a grailwar do not drop loot now
  • Update mana bar and config
  • Remove command control item for the gui and replace with simple shift right click on servant action
  • Add resummmon and servant loot drop entry to grail loot
  • Various servant related configs are moved to datapack
  • Reduced default deaths for heracles 3 -> 2. Also configurable now

For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md

FateUBW 1.1.2

  • Updated ai for:
    • Heracles, Sasaki, Diarmuid, Medea
  • Updated item/block texture resolution now to all use 16x16
  • Changed katana id to monohoshi_zao
  • Fix bow being stackable
  • Updated some servant stats
  • Updated Hassan to have a backstab movement
  • Fix some damage sources tags
  • Remove all chalk block states and replace it with a pure rendering solution

For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md

FateUBW 1.1.1

  • Updated ai for:
    • iskander, lancelot, medusa, hassan
  • Updated and fixed some textures
  • Adjusted attack range for some attacks
  • Update attributes of servants
  • Update stats of various items
  • Add a ranged attack for gilles
  • Add magic attack attribute. Only few servants make use of that
  • Updated various translation stuff

For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md

FateUBW 1.1.0

  • Start of combat update. Other servants will follow
    • Updated artoria, gilgamesh, emiya, cuchulainn, gilles (missing nobel phantasm)
    • Rest will follow
  • Update dependencies
  • Update pegasus model
  • Changed ids of various things like items
  • Add corruption render layer to lancelot items
  • Updated gate of babylon and babylon weapons rendering
  • Rewrite how servants and players are handled in grailwar which should fix missing servants
    • Its possible now (e.g. via spawn egg) to spawn an owned servant without joining a grailwar
      They need a command seal item to be controlled in that case.
  • Rewrite grail loot to use codecs
  • Add command spell command /fate command_spell to give/take command spells
  • Add ui for spawnegg. Replacing the need to rename a spawnegg

For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md

FateUBW 1.0.3

  • Forge: Fixing problems with capability loading on player clone

For past versions see: https://github.com/Flemmli97/FateUBW/blob/1.18/Changelog.md

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flemmli97

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