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FallFlyingRestrictions

FallFlyingRestrictions

Mod

Changes default behavior of the "FallFlying" movement used with Elytras.

Client and server AdventureCursedGame MechanicsTransportation

3,334 downloads
3 followers
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Port

Ported to 1.20.1

Fixes

  • fixed an issue where zones weren't being read correctly from the persistent data

Note

This is the same as the old 1.0.3-1.20.1 version. The version number changed to 1.0.4-1.20.1 to have feature parity with the 1.0.4-1.21.1 version.

Fixes

  • fixed an issue where zones weren't being read correctly from the persistent data

Fixes

  • supports multiple dimensions now
  • inverted flying check where a client could fly by spamming space in a stressed server environment

Note

You may have to recreate your zones if you notice them not working anymore. Zones additionally store their dimension now, which might be missing in already defined zones from previous versions. A zone's dimension is specified automatically, where the command has been used.

Content

  • Added new settings for global flight handling in configs
  • split rocket usage from item usage block in configs

Fixes

  • Fixed flying restriction zones not being saved persistently in the world data

Release 1.0.0 (1.21.1)

Version 1.0.0 for Minecraft 1.21.1.

For a list of new features, check out the 1.18.2 version of 1.0.0

Release 1.0.0 (1.18.2)

This is the full release! The mod contains anything that I had in mind for it. I hope you enjoy. Please let me know if you need this version on 1.19.2, 1.20.1 or newer, in the GitHub Issues

Content

This version added a new Zone system. Zones can be defined using the /flying zone restriction commands.

Volume Shapes

  • Box Zones
    • need 2 Block Positions
    • can be set up to cover the full world vertically
  • Sphere Zones
    • need 1 Block Position and a distance (radius)

Zone Properties

  • preventStartFlying player won't be able to start flying
  • interruptFlying player will fall out of the air if they cross the border to such a zone. The fall flying state is canceled

Technical & Notes

Zones are stored persistently in the worlds using PersistentState. From testing, no performance issues have been observed, due to client and server side caching.

Also, at this point in time, displaying the shapes visually is not planned. If you need to know where shapes are located, use the print command. They will give you the center position, the shape, its size and the zone properties.

If you come across problems or have any other features in mind, let me know in the linked GitHub Issues page.

More Flying Restrictions

Content

  • Added optional eating restriction when flying
  • Added optional height limit for flying
  • Reworked config entries

Notice

Due to the config rework, it might create a new config file for you. You can delete the old one and adjust the new one's values if necessary.

Initial Release

Content

  • Added movement changes when the entity experiences bad weather conditions
  • Added blocked inventory access when flying
  • Added Full Config support to toggle features and their warning messages

Fixed

nothing to fix yet. All According to Keikaku!

External resources


Project members

ShiroJR

Owner


Technical information

License
Client side
required
Server side
required
Project ID