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Fabric API

Fabric API

Mod

Lightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.

Client or server Library

149.24M downloads
28.9k followers
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  • Bump version (modmuss50)
  • fix: ALLOW_GAME not working (#5268) (Alex)
  • Optimize transform copying model instantiation (#5259) (EightSidedSquare)
  • 26.1 (modmuss50)
  • Bump version (modmuss50)
  • Some Packet Context extras (#5256) (Patbox)
  • Add HolderLookup.Provider context to DefaultItemComponentEvents. (#5264) (Anastasia Chrysanthemum)
  • fix ClientTickEvents.END_LEVEL_TICK injection point (#5267) (DennisOchulor)
  • Change return type of bufferSource to MultiBufferSource.BufferSource and recommend calling endBatch() after rendering in EndMain event. (#5265) (Joseph Burton)
  • 26.1-rc-2 (modmuss50)
  • Bump version (modmuss50)
  • (26.1) Interface Injection of FabricRenderState for new RenderState types (#5254) (EightSidedSquare)
  • Bump version (modmuss50)
  • 26.1-pre-2 (modmuss50)
  • General build script improvements (#5252) (modmuss)
  • Port to 26.1-pre-1 (#5250) (modmuss)
  • Add global data attachments (#5231) (DennisOchulor)
  • Bump version (modmuss50)
  • Fix opaque water by not overriding existing ChunkSectionLayer for fluids. (modmuss50)
  • Bump version (modmuss50)
  • Bump version (modmuss50)
  • 26.1-snapshot-11 (#5240) (modmuss)
  • More attempts to make the clien tests stable again (#5233) (modmuss)
  • Bump version (modmuss50)
  • 26.1-snapshot-11 (#5240) (modmuss)
  • More attempts to make the clien tests stable again (#5233) (modmuss)
  • 26.1-snapshot-11 (#5240) (modmuss)
  • More attempts to make the clien tests stable again (#5233) (modmuss)
  • Bump version (modmuss50)
  • Fluid rendering API refactor + rendering test fixes (#5232) (modmuss)
  • Bump version (modmuss50)
  • Respect item MAX_STACK_SIZE in Storage.insert (#5220) (Eric Coleman)
  • Bump version (modmuss50)
  • 26.1-snapshot-10 (modmuss50)
  • Respect item MAX_STACK_SIZE in Storage.insert (#5228) (modmuss, Eric Coleman)
  • Stable data attachment api (#5222) (modmuss)
  • Fix extraction context being prepared too late. (#5224) (modmuss)
  • Snapshot 9 and client test fixes (#5211) (modmuss)
  • Bump version (modmuss50)
  • Fix client gametests (modmuss50)
  • 26.1-snapshot-8 (modmuss50)
  • Add c:item_frames entity tag (#5203) (TelepathicGrunt, Cassian Godsted)
  • Migrate Custom Ingredients, Block Particle Position and Data Attachments to PacketContext (#5205) (Patbox)
  • Fix datagen not deleting removed files (#5210) (modmuss)
  • Use entrypoints and RendererProvider for more reliable Renderer registry (#5185) (Sylv, PepperCode1)
  • 26.1-snapshot-7 (modmuss)
  • Bump version (modmuss50)
  • Persist custom game rule settings for client gametest servers (#5195) (modmuss)
  • Alias dye tags (#5193) (Cassian Godsted)
  • Fix support for multi-layer models in block and item submit rendering (#5181) (PepperCode1)
  • Update/fix LevelRenderEvents to mirror vanilla changes to LevelRenderer (#5182) (PepperCode1)
  • Implement Packet Context API. (#5164) (Patbox)
  • Fix client game tests not creating a valid dedicated server world. (#5194) (modmuss)
  • Snapshot 6 porting fixes (#5187) (modmuss)
  • Bump version (modmuss50)
  • 26.1-snapshot-6 (modmuss50)
  • Bump version (modmuss50)
  • Defer block entity attachment syncing to match vanilla's sync timing (#5178) (DennisOchulor)
  • Add transitive access wideners for new Enchantment functional interfaces (#5177) (ThePotatoArchivist)
  • Add fabric-registry-sync-v0 to fabric-gametest-api-v1 dependencies to fix crash (#5176) (EpicPix)
  • make lookup api context extend nullable object (#5172) (D. Firmansyah)
  • Bump version (modmuss50)
  • Separately flush UI elements with connected primitives (#5175) (SkyNotTheLimit)
  • make lookup api context extend nullable object (#5173) (D. Firmansyah)

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Project members

modmuss50

Owner

Player7457

Owner


Technical information

License
Apache-2.0
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Server side
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Project ID