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Et Futurum Requiem

Et Futurum Requiem

Mod

Backport mod for 1.7.10, porting content from modern versions. Continuation of the old Et Futurum mod.

Client and server AdventureDecorationEquipmentFoodGame Mechanics MobsTransportationUtilityWorld Generation

31.0k downloads
46 followers

Et Futurum Requiem 2.4.0 Release Candidate 2

Changelog

Fixed tuff configuration being ignored and using the deepslate blob size instead

Fixes new anvils not being obtainable

Fixes new enchanting tables not being craftable

Fixes tile replacer not running replacement if there is no tile entity

Add description for new anvils

Fix tile replacer causing a StackOverflow if blocks are updated before the chunk is finished loading fixes #138

Fixed boat chest textures

Fixed colorless Shulker boxes taking on the color of a Shulker box previously occupying that tile

Added an option to ban entities from sitting in boats, either using entity ID or finding a string in the classpath

Added the option to make the blacklists be treated as whitelists instead

Remove mixin for swift sneak, replace it with non mixin version instead

Further tweak the corner check for geodes to be less likely to generate somewhere bizarre, port those generation fixes to fossils too

Files

Et_Futurum_Requiem-2.4.0-rc-2.jar(4.42 MiB) Primary Download

External resources


Project members

Roadhog360

Owner

embeddedt

Contributor

jss2a98aj

Contributor

makamys

Contributor


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID