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[ESF] Entity Sound Features

[ESF] Entity Sound Features

Mod

Allows for entity sound variation using OptiFine format property rules

Client MobsUtility

421.4k downloads
270 followers
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Forge - 1.21.4

by Traben on Mar 29, 2025
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Forge - 1.21.5

by Traben on Mar 29, 2025
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  • updated to 1.21.4+
  • fixed the boolean parameter of the playsound() animation function not being read
  • fixed the playsound() paramater only playing once

correct 1.21.3 file

updated to 1.21.3

updated to forge 1.21.1

  • now requires Entity Model Features
  • added playingSound.<n> random property for variating sounds, textures, and models
  • added playsound(id, cond, x, y, z, a) boolean animation function for EMF
  • added playsound(id, cond, x) boolean animation function for EMF
  • added playingsound(id) boolean animation function for EMF
  • now requires Entity Model Features
  • added playingSound.<n> random property for variating sounds, textures, and models
  • added playsound(id, cond, x, y, z, a) boolean animation function for EMF1
  • added playsound(id, cond, x) boolean animation function for EMF
  • added playingsound(id) boolean animation function for EMF
  • now requires Entity Model Features
  • added playingSound.<n> random property for variating sounds, textures, and models
  • added playsound(id, cond, x, y, z, a) boolean animation function for EMF
  • added playsound(id, cond, x) boolean animation function for EMF
  • added playingsound(id) boolean animation function for EMF

External resources


Project members

Traben

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID