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EnviroMine for Galaxy Odyssey

EnviroMine for Galaxy Odyssey

Mod

EnviroMine fork with a couple bugfixes and features

Client and server AdventureWorld Generation

8,715 downloads
2 followers
  • Changed temperature calculation algorithm to scan a sphere around you, instead of a cube.
  • Temperature effect influence from blocks now maxes out at a 0.5-block radius from their center, rather than exactly at the center
  • Changed description of "Block Temperature Dropoff Power," and set default value to 0.75
  • Bugfix: EnviroMine debuffs (e.g. heatstroke) now correctly apply in every dimension that tracks the corresponding stat bar
  • Added general config option "Block Temperature Dropoff Power", which determines the dropoff power of block temperature effects. The new default value is 1, which results in a smaller radius of effect.
  • Blocks farther than 5 meters away can't influence your temperature
  • If you have fire resistance, your body temperature never goes above 37C
  • Vampire/Wolf/Werewolf player body temperatures sink below 37C at half the rate
  • Debuffs don't apply effects on the same tick that they expire
  • Removed Blindness/Night Vision combo when heatstroke 2+ effects trigger
  • Breaking a lit EnviroMine torch now drops the lit EnviroMine torch, rather than a vanilla torch
  • Bugfix: Renamed redundant config value to "Catch fire at high temperatures"
  • Updated checker changed to Modrinth

EnviroMine

by AstroTibs on Aug 27, 2022
Download

Initial Modrinth release

External resources


Project members

AstroTibs

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID