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MModding

Environment Driven Assets

EDA logo

This Mod is Work in Progress!

Supports

Supported On Fabric Loader Supported On Quilt Loader

Requirements

Requires Fabric API

Requires env.json

Concept

Environment Driven Assets is a FabricMC mod that allows to load env.json files in order to redirect Minecraft Vanilla Asset Types based on the environment context.

Environment Driven Assets loads in a complete client-sided environment, which allows users to play on their favorite servers with it.

Development Status

Environment Driven Assets is highly Work-In-Progress! A lot of features are not currently implemented.

Currently, the mod only allows to redirect Block Models (json) and Item Models (json).

Next features like BlockState redirections or Texture redirections are under development.

Usage For Resource Pack Creators

You will have to look at the env.json wiki. Note that Environment Driven Assets currently only loads env.json files present under the <namespace>/models/block asset directory and the <namespace>/models/item directory.

Badge For Resource Pack Creators

Recommands Environment Driven Assets

[<img src="https://github.com/MModding/env-driven-assets/blob/main/external/promo/badge.png?raw=true" width="256" alt="Recommands Environment Driven Assets">](https://modrinth.com/mod/env-driven-assets)

Environment Driven New Default

Environment Driven Assets provides a Built-In Resource Pack named "Environment Driven New Default" which showcases some features that Resource Pack Creators can use for their Resource Packs.

Gallery

EDND Showcase Image

EDND Feature Showcase: Few Patches Of Snow Before The True Snowy Grass Block

Promotion

ModFest 1.20