Changelog
Overhauled structure spawning for every standalone room:
- Standalone rooms will now less frequently
- Standalone rooms will no longer spawn next to each other, thus making the underground a bit less cluttered
The Library Update
I spent multiple days on building a huge library that will now appear in your world, together with every other dungeon.
The library comes with 4 different huge rooms, deadly enemies and of course - loot. What's special about this dungeon, you might ask? You don't even have to search for it underground - you will most likely find ruins with staircases leading down to these ancient halls.
Should I add more dungeons like that to Underground Rooms? Let me know by joining my discord.
The Library Update
I spent multiple days on building a huge library that will now appear in your world, together with every other dungeon.
The library comes with 4 different huge rooms, deadly enemies and of course - loot. What's special about this dungeon, you might ask? You don't even have to search for it underground - you will most likely find ruins with staircases leading down to these ancient halls.
Should I add more dungeons like that to Underground Rooms? Let me know by joining my discord.
The Library Update
I spent multiple days on building a huge library that will now appear in your world, together with every other dungeon.
The library comes with 4 different huge rooms, deadly enemies and of course - loot. What's special about this dungeon, you might ask? You don't even have to search for it underground - you will most likely find ruins with staircases leading down to these ancient halls.
Should I add more dungeons like that to Underground Rooms? Let me know by joining my discord.
The Library Update
I spent multiple days on building a huge library that will now appear in your world, together with every other dungeon.
The library comes with 4 different huge rooms, deadly enemies and of course - loot. What's special about this dungeon, you might ask? You don't even have to search for it underground - you will most likely find ruins with staircases leading down to these ancient halls.
Should I add more dungeons like that to Underground Rooms? Let me know by joining my discord.
Introducing: Achievements!
Ever since I released Underground Rooms, I felt the need to add achievements to make exploration even more interesting. Now, after we've hit 2 Million Downloads I decided to finally take a look - and here you go! I have added 10 new achievements for the different dungeons to the game.
- Alchemy And A Cup Of Tea for finding the alchemy room
- The Curse Of The Mummy for finding a desert crypt
- Locked Away For A Reason for finding a dungeon (the one with the cells)
- An Ancient Temple for finding an underground temple
- The Library Of Alexandria for finding a library
- Speak Friend, And Enter for finding a mining storage room
- The Dark Ages for finding a torture chamber
- I Drink And I Know Things for finding a wine cellar
- Anybody home for finding a jungle dungeon
- **Spooky Scary Skeletons **for finding the undead dungeon
That's it for now! Unfortunately, these achievements are only available on version 1.20.1. I most likely won't be adding achievements for any of the later versions within the next few months, sorry!
If you have questions or feedback regarding this update, please check out the discord I've created: Discord
The Jungle Dungeon is finished!
This update will add the last remaining room to the Jungle dungeon, the bedroom of the witch (yes, that was the last one I made, don't judge me). Have fun exploring, but watch out for traps!
Added a new room to the Jungle dungeon, a collapsed corridor (with secrets)!
Added another room to the Jungle dungeon, a strange ritual room ...
Added a new room to the Jungle dungeon, a strange ritual room ...
Added a new room to the Jungle dungeon, a rather simple storage room


