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Highlights:

  • Up API version 6.0.0 -> 6.1.0
  • Fix a few rendering related driver crashes
  • Fix world gen not running
  • Fix several shader rendering bugs
  • Fix LODs rendering at much lower quality than wanted

Full Changelog

Additions:

  • add opacity to IDhApiBlockStateWrapper
  • add alpha to DhApiBlockColorOverrideEvent

Changes:

  • Up API version 6.0.0 -> 6.1.0
  • Clean up received payload buffer check
  • Add a timeout for changing CSV block culling configs

Bug Fixes:

  • Fix world gen not canceling when moving very far away
  • Fix LODs loading outside the set render distance
  • Fix LODs sometimes flashing/loading at much lower detail levels than desired
  • Fix Garbage Collector warnings not respecting the config file
  • Fix a few cases where freed GL buffers could be rendered and crash the game
  • Fix world gen not starting due to a rare constructor race condition
  • Fix near clip plane being too close when using Iris shaders
  • Fix fog rendering when underwater with Iris
  • Fix Iris blend states being overwritten by DH

External resources


Project members

jeseibel

Owner

cola98765

Member

coolGi

Member

jckf

Member

Morippi

Member

Ran

Member

s809

Member

TomTheFurry

Member

yeshi__

Moderator


Technical information

License
LGPL-3.0-only
Client side
optional
Server side
optional
Project ID