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Distant Horizons for VulkanMod

Distant Horizons for VulkanMod

Mod

VulkanMod compatible version of Distant Horizons

Client or server OptimizationUtility

11.9k downloads
17 followers

Distant Horizons — VulkanMod Extension

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An extension mod that makes Distant Horizons (Modrinth) work with VulkanMod. Renders LOD terrain through VulkanMod's Vulkan backend instead of OpenGL.

What works:

  • LOD terrain rendering with correct colors
  • Lightmap (day/night lighting, block light)
  • Depth compositing (LODs render behind normal terrain)
  • Water and glass transparency
  • Ambient occlusion (SSAO)
  • Distance and height fog (all falloff types and mixing modes)
  • Noise/dithering on LODs
  • Fade/clip distance transitions
  • Earth curvature
  • Cloud rendering with correct depth against LOD terrain

What doesn't work yet:

  • Shader packs (VulkanMod doesn't support them)
  • Wireframe debug mode

Requirements:

  • Fabric
  • MC 1.20.6 or 1.21.11
  • VulkanMod must be installed. 0.6+ for 1.21.11 and 0.4.2 for 1.20.6
  • Distant Horizons 2.4.0+ or 3.0.0+ must be installed

This is not a standalone mod. Both Distant Horizons and VulkanMod are required. This is not the official Distant Horizons mod. For the original, see the links above.

External resources


Project members

Braffolk

Member


Technical information

License
LGPL-3.0-only
Client side
optional
Server side
optional
Project ID