- Advancements have vanilla parents, as in the base mod (v1.11.1)
- Remove dependency with the base mod
- Move features requiring the mod on client from the main mod
- Baby variants of mobs (spiders and skeletons)
- Baby skeletons shooting valve of arrows (as there won't be babies anymore)
- Spiders shooting messy cobwebs
- Cosmetics changes
- Associated advancements
- Spiders and cave spiders can spawn in group of babies
- Spiders (resp. cave spiders) have 10% chance (resp. 15%) to spawn baby
- When they do, they spawn with 2 others babies of the same type