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Deepslate stronghold library, watermark saying "Alexia"

fabric-api github modrinth-gallery kofi-singular discord-singular

Deepslate Dungeons aims to level up the environmental storytelling of the game by switching up the block palettes of all dungeon/stronghold rooms below y = 0 for deepslate variants! This also helps to reduce thematic clashing when you're deep underground.

🎨 Customization

There are a number of gamerules for you to use to make your playthroughs just as you'd like them to be! They each must be prefixed with the namespace deepslate-dungeons in commands.

Registry Identifier Description Default Value Value Bounds
stronghold_y_threshold The max Y level deep stronghold room variants generate at. 0 -∞...∞
dungeon_origin_y_threshold The max Y level deep dungeon variants generate at. 0 -∞...∞
stronghold_convert_oak Whether deep stronghold variants replace oak with dark oak. true true, false
stronghold_convert_torches Whether deep stronghold variants include soul torches. false true, false
chiseled_bookshelves_in_library Whether stronghold libraries generate chiseled bookshelves.* false true, false
* Some books will be enchanted. This feature is a little experimental and may get moved to a separate mod at some point! Check out the gallery for an example of how this looks in-game.

External resources


Project members

axialeaa

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID