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-buffed Necromancer by giving him more passive movement and a new ability to knock back attackers

-Necromance Projectiles now do AOE Damage

-improved Mind Control effect so mobs don't attack themselves anymore

-increased the spawn chance of the Necromancer again

-decreased the cooldown between attacks of the Dark Wizard

-fixed soul absorb projectiles doing damage while passing through entities

-fixed Death Scythe triggering "Best Friends Forever" advancement

-fixed Necromancer shooting normal arrows

-added Advancements

-added new teleport ability for Dark Wizard

-improved the Dark Wizard's Tower Structure

-reworked ability of the Dark Cape to match the new ability of the Dark Wizard

-reduced durability of the Dark Cape

-nerfed spawn chance of the Soul Guardian

-increased spawn chance of the Necromancer

-some improvements

-new attack for the WIP Death boss

multiplayer scythe fix second try

-hopefully fixed multiplayer Scythe duplication -updated necromancer model -fixed some other stuff

1.20 Yaaay! :) still some bugs but should work

-hopefully fixed multiplayer Scythe duplication -updated necromancer model -fixed some other stuff

Release fitting for Halloween

Project members

Yoshi01111

Owner


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID