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Crystal Models lets you swap vanilla end crystals for your own OBJ models, with per-entity scale, offset, and rotation, optional hover and true 3D spin, optional dual crystal models, built-in performance controls.

To add models, place your OBJ and its texture PNGs in config/crystal_models/models. Keep the OBJ and textures together; matching base names is safest. Open the mod’s settings to trigger a rescan, or restart the game. Models shipped inside the mod still work too, so you can mix your own with the built-ins.

(keep in mind theres a process to making the models work. you can request models to me as well and i can convert it to work with the mod it has to be .glb or .gltf for a starting point) ofc if you're smart enough to figure out how to add you're own your welcome to do so

Want more models or help? Join the Discord!

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NameMC

External resources


Project members

cutebow

Creator


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID