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Create: Fishery Industry

Create: Fishery Industry

Mod

Help you fishing automatically based on create

Client and server TechnologyTransportation

67.3k downloads
63 followers
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fix tags issue

align with create fishery industry 5.0 in 1.21.1 neoforge version (except for trap bearing)

• Create: Fishery Industry v5.1 Changelog

Bug Fixes

• Fixed bait trap NullPointerException caused by race condition in recipe caching • Fixed harpoon pickup logic — harpoons can now only be retrieved via harpoon gun, not by direct pickup • Fixed compatibility issue with Vanity mod and other mods that sync entity items • Fixed underwater sprint speed stacking with other mods (e.g., Nether Depths Update's Hell Rider enchantment) — speed bonuses now use ADD_VALUE operation instead of ADD_MULTIPLIED_TOTAL to prevent explosive speed stacking • Lowered underwater sprint max speed limit (0.5 → 0.35) for better balance

Added

  • Trap Bearing now grants fishing loot when used with Frame Traps in water
  • Enchantments for the Pneumatic Harpoon Gun (Execution and Barbed)
  • Bait Trap for passive mob drop automation
  • New seafood-based foods (fish skins, steaks, mussels, lobster, and soups)

Changed

  • Frame Traps can no longer directly grant fishing loot (now handled by Trap Bearing for better balance)

Fixed

  • Various bug fixes and performance improvements

update for create 6.0.7

add compat recipe for Create: Prismatic Shine

fix mixin refmap issue

Harpoon Pouch Improvements Fixed Ghost item duplication issues in Creative mode Fixed Extra harpoon generation when throwing in Creative mode Fixed Incorrect armor slot display due to slot mapping errors Added Localization support for remaining count display Optimized Disabled automatic harpoon replenishment in Creative mode Pneumatic Harpoon Gun Enhancements Added Durability system (250 durability) Added Can fire using durability when no backtank is present Added Enchantment support: Mending Unbreaking Mechanical Peeler Enhancements Added Datapack support for custom mob processing recipes Define custom drops for any entity type Configure processing time Support for NBT-based drops and loot tables Extended entity processing range

improve harpoon model improve harpoon gun

some render improve

add diving leggings, smart mesh, trap nozzle and smart nozzle

improve diving leggings function and add config to adjust them. improve smart nozzle's texture

version for 1.20.1

add more languages support

add smart nozzle, add config for adjust fishing speed, and add compat with nether depth upgrade for fishing in lava.

refine mechanical peeler rendertype in contraption add feature for harpoon gun: can collect items remotely now

improve peeler visual in contraption and peeler can get tree bark now

External resources


Project members

adonisbaffin

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID