ConquestReforged-forge-1.20.1-1.3.3
on Apr 15, 2025ConquestReforged-fabric-1.20.1-1.3.3
on Apr 15, 2025Changes:
- up saturation a bit for cut wheat shafts
Fixes:
- generic branches have layer extension set to false by default now
ConquestReforged-forge-1.20.1-1.3.2
on Apr 14, 2025ConquestReforged-fabric-1.20.1-1.3.2
on Apr 14, 2025Additions:
- Whitewashed Linen Chest
Changes:
- Ctrl + Middle-Mouse-Button ignores facing blockstate by default, meaning you can pick a toggle or thickness for a block and rotate it yourself. Hold Ctrl + Alt + Middle-Mouse-Button to pick the exact facing state as well.
- downward extension for Vertical Slabs, Corners, Quarters now always extends when the state is true
- remove old enchanting table ctm
- Generic branches (Oak, Acacia, Birch, Beech, Orange pine, etc) extend down into layers
Fixes:
- half dead and quarter dead cypress crash
- glowing half dead cypress leaves texture
- top/bottom textures of logs/columns/beams
- orange pine upward branches use correct model for certain states
- norway spruce branches + pine underbranch (toggle 3) fits correctly with new log pillar thickness
- various recipes for blocks that were in block palette families and still missing stonecutter recipes
- Update fabric modpack to not mute sound/music by default
- Block-picker tool works on Forge now
ConquestReforged-forge-1.20.1-1.3.1
on Apr 9, 2025ConquestReforged-fabric-1.20.1-1.3.1
on Apr 9, 2025Fixes:
- Crimson door
- Cypress Stump placement crash
- Stack of Firewood Half culling
- update options.txt in Fabric modpack to have rp loaded by default
ConquestReforged-forge-1.20.1-1.3.0
on Apr 7, 2025ConquestReforged-fabric-1.20.1-1.3.0
on Apr 7, 2025Additions:
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Intro and Dependency Screens added back to the mod. They are toggleable in the config file and on each screen.
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CRRP (Conquest Reforged Resource Pack) is now packaged within the mod. By default it is automatically enabled.
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Localizations (for GUI and intro screens and some vanilla stuff that was changed) - Spanish, French, German, Polish, Danish, Hebrew
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Plants/Reeds intended as soft replacements for various existing ones with 1-3 or 4 high toggle variants (only toggleable in creative): Giant Wild Reeds, Thick Rushes, Cattail Reeds, Greater Fen Sedges, Summer Dead Reeds
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Sparse Headed Feathergrass, Dense Headed Feathergrass
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Yellow Yarrow and White Yarrow
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Light Wild Shrub and Dark Wild Shrub
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Cut Wheat Shafts
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Sheeps fescue
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Light Pine Log, Light Transition Pine Log + mossy variants
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New set of Cypress Leaf, Light Cypress Leaf, and Dead Cypress models
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New set of Pine Needle and Branch models
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Stack of Firewood and Stack of Firewood Half
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Bronze 3 legged Table
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Standing Two Legged Table
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Ash, Birch, and Oak Wicker Fences
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Rustic Oak and Spruce Side Chair
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Rustic Throne
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Gothic Oak, Spruce, and Pine Arm Chair
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Assorted Scrolls
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White Water Lilies
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Wood Panel Shutters
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Alder Log
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Alder, Olive, and Goat Sallow Beams
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Plank boards for vanilla planks
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Orange and Dark Brown Sand
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White, Light, Gray, and Dark Gravel
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Smooth arches for 'Light Limestone', 'Limestone', 'Dark Limestone', 'Tan Limestone', 'Dark Gray Rough Marble', 'Light Gray Rough Marble', 'Blue Schist', 'Granite', 'White Granite', 'Smooth Red Granite', 'Brown Granite', 'Light Blue Plaster', 'Magenta Plaster', 'Purple Plaster', 'Off White Stucco', 'Stained White Stucco', and 'Light Gray Stucco'
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Facades for gothic brick arches
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Facades for all "generic" arches
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Arches & arch facades fpr 'Large Eroded Pentelic Marble Block', 'Dark Orange Roman Clay Bricks', 'Prismarine Brick', 'Large White Marble Blocks', 'Mossy Limestone Brick', 'Large Andesite Masonry', 'Large Black Painted Block', 'Large Granite Bricks', and 'Light Granite Cobblestone'
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Carpentry Table
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Carpentry Table Top
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Clothes Hanging Pole
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empty and full wooden crates
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White Ashlars
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Off-White ashlars
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Brown Mortar Cobbles
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Wooden Chamber Pot
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Easel
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Cutting Table
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additional blockstate for log pillars and stumps so they have all of the same thicknesses as vertical quarters
Changes:
- Duckweed changed to have a larger model, 2 toggles for density, and random instead of connected ctm
- Update Pine Log, Transition Pine Log, and Orange Pine Log + mossy variant textures
- Gave Horizontally Bundled Firewood Vertical Quarter a hinge state for better placement options
- Wood Horsetail has a toggle state for 2 block height
- Updated model for Bottles, Water Jug, Short Crystal Glass, Poterry Wheel, Treadle Loom, Clay Jug
- Translation for Decor and Extension for Vertical Slabs/Corners/Quarters moved to a blockstate, place on the block you want to extend or translate into. Extensions limited to logs and stone blocks.
Fixes:
- removed irrelevant extras in anvil gui
- added CR doors to doors tag
- beam quarter slab uvmappings rotated properly
- Rain texture
ConquestReforged-forge-1.20.1-1.2.10
on Feb 23, 2025ConquestReforged-fabric-1.20.1-1.2.10
on Feb 23, 2025Additions:
- easel
- carpenter table and table top rack
- clothes hanging pole
- large_wooden_crate_of_food
- large_wooden_crate
- Wooden Chamber Pot
- Cutting Table
Fixes:
- random offset on bamboo
- waterfall blocks breaking from water flow
- imbalanced render stack for vertical slabs extending into layers
- (Forge) resolve crashes with argonauts, epic paladins, weapons of miracles, wings, epic fight weapon extended, simply swords, knight quest, medieval origins, mmorpg mods
- Big Water Lily CTM
- Old Black T Flange using wrong texture
ConquestReforged-forge-1.20.1-1.2.9
on Feb 11, 2025ConquestReforged-fabric-1.20.1-1.2.9
on Feb 11, 2025ConquestReforged-forge-1.20.1-1.2.8
on Feb 11, 2025ConquestReforged-fabric-1.20.1-1.2.8
on Feb 11, 2025Separated modpack project pages for Forge and Fabric for seamless autoupdating with 3rd party launchers
Additions:
- cherry & mangrove log variants
Change:
- extend Vertical Slab, Vertical Quarter, and Vertical Corner models downwards when on top of layers, plants, and leaves
Fixes:
- better grass texture looks better for the sillies not using continuity
- dark_limestone ctm
- Fixed registration block entity types (Forge)
- Log Pillar models
- Fixed more vertical quarters
- Fix changing of render types for vanilla blocks (Forge)
- Fix remaining reported vertical quarters
ConquestReforged-forge-1.20.1-1.2.8
on Jan 27, 2025ConquestReforged-fabric-1.20.1-1.2.8
on Jan 27, 2025Sorry for the inconvenience yesterday, this release should build the fix the crash issue. There was an oddity in how the mod was being built that differed from our development environments, and so it was impossible to catch while testing the modpack in our workspace.
Fixes:
- crashing issue when launching Fabric
- model translations not applying on Forge
- metal tankards model uvmap
ConquestReforged-fabric-1.20.1-1.2.6
on Jan 19, 2025Forge 1.20.1 is released!
Additions:
- Smooth Stone variants
- Gold Block variants
- Coal Block variants
- Stack of Glowing Embers variants
- Bamboo Mosaic variants
- Coral variants
- Mushroom block variants
- Glacier Ice, Ice, Ice Bricks variants
- Bamboo Planks variants
- Black Concrete variants
- Packed Mud variants
- Mangrove Planks variants
- Small Barrels
- Hanging Barrel
- Block-Families (the groups in the block palette GUI) can be created via resourcepack. See Conquest Reforged Resourcepack for example file
Changes:
- Majority of Walls now have updated mechanics
- Conquest Vines more easily placed on various surfaces. Disable gamerule doVineSpread for even freer placement
Fix:
- Culling for thatch blocks
- Rack of Daggers zfighting
- Hanging Signs added to the block palette
- renamed a few vanilla duplicates of CR blocks to "duplicate" so it doesn't show up in the search (eg: Nether Brick Wall)
- Replacing certain CR slabs with any block when it shouldn't get replaced
- Wicker fences connect to fence gates.
- Mossy Stone Brick slab (vanilla) not using right type of rendering
- White Plaster & Red Sandstone vertical quarter
- Balustrade rotations
- Stump models
- Blocks with overlay patterns (eg: Fancy Magenta Socle) culling
- Wooden Frame window pane up/down models textures
- Column Walls NSEW model
- Walls generally use vanilla's post-1.16 mechanics, state names slightly differ from vanilla to avoid destruction of previously placed walls
- Board models rotatio
ConquestReforged-fabric-1.20.1-1.2.5
on Dec 23, 2024Additions:
- Stove
- Tooltips for decoration blocks with toggles (experimental - feel free to share your thoughts on how we can expand and make tooltips clearer)
- Block-Families (the groups in the block palette GUI) can be created via resourcepack. See Conquest Reforged Resourcepack for example file
Changes:
- move polytone assets and optifine colormaps to Conquest Reforged Resourcepack for greater flexibility in 3rd party modpacks
Fix:
- Andesite Vertical Quarter model
- Etruscan Blue Meander Pattern Vertical Quarter model
- Steel Diagonal Beam Side 2 model fits hitbox now
Cleaned out Planks, Log, and Glass block json files (fully datadriven/auto-generating during compilation)
ConquestReforged-fabric-1.20.1-1.2.4
on Dec 18, 2024Fix:
- Large Bucket names
- Horizontal Beam bottom variations using incorrect model
- Rose Plaster and Roman Brick with Rose Plaster Vertical Quarters, orientation fixed
- Crop blocks grow again
Added dependencies to mod file pages
ConquestReforged-fabric-1.20.1-1.2.3
on Dec 16, 2024Added:
- Rope Pulley
- Large Wooden Bucket
- Large Iron Bucket