Adds the ability to create custom Forge toml config files through KubeJS scripts, see the wiki for specifics and usage
An example of creating a common config file:
ConfigsEvent.common(event => {
event.setName('My Very Cool Config File')
event.push('debug')
event.comment('Determines how many particles should be spawned around the player in debug mode')
global.debugParticleCount = event.intValue('numberOfParticles', 0, 0, 20)
event.comment('Determines if debug mode is enabled')
global.debugEnabled = event.booleanValue('enabled', false)
event.pop()
event.comment('be wild!')
global.selector = event.enumValue('selectorType', 'basic', ['basic', 'advanced', 'supreme'])
})
External resources
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Technical information
License
MIT
Client side
required
Server side
required
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