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Cobblemon Whiteout

Cobblemon Whiteout

Mod

What if your player got KO'd when your Cobblemon team wiped out, like in the games?

Server Game Mechanics

73.6k downloads
32 followers
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  • Custom damage types now bypass armor (so they don't break it), as well as effects, and the damage is a flat number.
  • Check if player's entire team is KOed before killing them on Pokémon fainted.
  • Kill if team knocked out. Kills you if, after one of your Pokémon faints in or out of battle, you die.
  • Kill if lost. Kills you if you lose a Pokémon battle.
  • Kill if fled. Kills you if you flee a battle. Comes with its own message!
  • Moved event handler registration from annotations to init. Change precipitated by an oddity in newer versions of KFF/NF that caused annotation-based event registration to fail (looks like NF removed access to something? idk). This should work across versions.
  • Fixed Whiteout and Counter bumping into one another.
  • Added an optional custom death message.
  • Added an optional heal for the player's party after they die.

External resources


Project members

tmetcalfe89

Member


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID