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Cobblemon Quick Battle

Cobblemon Quick Battle

Mod

Send your pokemon to attack the targeted wild pokemon for a quick battle, like the Let's Go feature in scarlet and violet

Client and server Utility

18.0k downloads
23 followers
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Fixes

  • Fixed quick battles trusting client-only checks for multiplayer flow, so the server now validates target range, player battle state, target capture or busy state, and invalid first-move cases before the quick battle starts.
  • Replaced blocking quick battle timing with server-tick scheduling, preventing the server thread from sleeping during send-out follow-up and wild Pokemon defeat cleanup.

Adjustments

  • Adjusted quick battle move choice to automatically use the strongest usable damaging move against the current target instead of always forcing move slot 1.
  • Added a first pass of quick battle hit feedback that anchors hitsplats, effectiveness text, and floating XP or EV rewards over the target Pokemon instead of using full-screen flashes.
  • Allowed clearing the quick battle keyboard and controller bindings with right-click in the config screen, showing - while the action is unbound.
  • Restyled quick battle config tooltips with a custom red-bordered popup treatment to better match the stronger Cobblemon config screen presentation.
  • Polished the custom config tooltips so wrapped text is centered inside the popup and the tooltip layer renders above the config rows cleanly.
  • Tightened the custom config tooltip sizing and transparency so single-line popups sit lighter and closer to the text they describe.
  • Anchored quick battle config tooltips above the mouse with full-screen overlap instead of confining them to the panel, and moved keybind unbinding to the list-level right-click path so both keyboard and controller bindings clear reliably.
  • Refined the targeting logic further, now ignores friends pokemon
  • Target reticle now ignores pastured pokemon
  • Added volume adjustment for victory sound as a config in custom config screen
  • Fixed an issue where cobblemons XP multiplier config wasn't applying to XP earned from quick battles
  • Fixed startup issue
  • Fixed some translations
  • Added exp share support now granting XP and EV's to the pokemon holding it
  • Added configs for turning off PP usage and pokemon fainting
  • Added config for turning off victory/fail messages
  • Adjusted volumes for victories and defeats
  • Enhanced the visuals of the config screen
  • Enhanced the visuals of the quick battle overlay
  • Added PP loss on 1st move when quick battling
  • Added fainting if a pokemon drops to 1 hp and fails the next quick battle
  • Added EV 'power' item support for the +8 earned EV's
  • Added PP loss on 1st move when quick battling
  • Added fainting if a pokemon drops to 1 hp and fails the next quick battle
  • Added EV 'power' item support for the +8 earned EV's
  • Added a config to turn off the battle info overlay
  • Added a config to turn off target reticle
  • Added a config to turn off auto-target mode
  • Added language support!
  • Revamped the battle info overlay to look nicer
  • Added quick battle prevention for legendary/mythical/paradox/ultra beast
  • Added config to turn the above options on/off
  • Adjusted volume on victory sound

Project members

Raguto

Member


Technical information

License
ARR
Client side
required
Server side
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Project ID