Changelog
New Features:
- New config options: light_dependent_unprovoked_attack: The aggression system will only work in the dark areas if enabled.(Similar to the spiders in Minecraft, disabled by default)
- New config options: do_pokemon_defend_creeper_proactive: Player owned pokemon can attack creeper proactively.(disabled by default.)
- Combat overhaul
- Remove the type effects(levitate for psychic, weakness for fight,etc.)
- Give more special effect to different moves(Stat changing/Status related attack moves)
- Pokemon gain strength after using Power-up Punch, gain weakness and resistance weakened(a new effect added by myself) after using Close Combat,etc.
- I want to make it easy so the effect level WON'T stack like the core series.
- Moves that can apply status conditions can apply status effects from Minecraft:
- Burn -> Weakness & set the entity on fire.
- Poison -> Poison
- Badly Poison -> Poison II
- Freeze & Sleep -> Mining Fatigue II & Slowness III & Increase the frozen time.
- Paralysis -> Mining Fatigue & Slowness
- Flinch -> Mining Fatigue & Slowness II
- Confusion -> Confusion
- Serene Grace can increase the chance to trigger the additional effect
- Sheer Force no longer boost all the moves. It works like the core series now.(Some moves are not supported yet. Sparkling Aria can trigger Sheer Force in Pokemon S/V, but it can't be learnt by the Pokemon which has Sheer Force, so I didn't add it.)
- Pokemon gain strength after using Power-up Punch, gain weakness and resistance weakened(a new effect added by myself) after using Close Combat,etc.
Changes
- Pokemon on shoulders should stop targeting now.
Fixes:
- Bug fixes: The tracing projectiles should work correctly now.
- Bug fixes: The explosive projectiles can deal the damage properly now.
- Bug fixes: The invulnerable time should work properly for pokemon entity now;
Dependencies
Files
fightorflight-fabric-0.7.5.jar(1.2 MiB) Primary Download
External resources
Project members

Vaniron
Member

LyquidQrystal
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID