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Clifftree 1.7 (Forge/Neoforge)

Changelog

Additions

  • New sunflower plains overhaul, featuring higher density of sunflowers, a lot of dandelions and pumpkins
  • Added azaleas back to the moss patch out of people's request, they are less frequent than vanilla still
  • Fallen spruce logs and spruce village roofs now feature some mushroom alongside the moss
  • Added hidden suspicious sand/gravel to beaches
    • they generate bellow the surface level and aren't common to find, also feature very weak loot, so I wouldn't recommend looking for them
  • Added dirt caves which generate bellow the stone oceans, they feature plenty of coarse dirt at stone levels and gravel at deepslate
  • Added the dirt and gravel from the new dirt caves to the mushroom caves

Fixes

  • Fixed grass generating on the frozen ocean icebergs
  • Fixed the biome distribution to not have spots of the wrong biome around fjords
  • Adjusted the size of dripstone caves to better match vanilla
  • Fixed the placement of mushrooms on mushroom caves
  • Small fixes to the biomes feature placement order to allow compatibility with BWG (thanks to Apollo for submitting the fix)

Files

clifftree-1.7.jar(3.28 MiB) Primary Download

External resources


Project members

Konci

Co-creator

Walls

Co-creator


Technical information

License
CC-BY-NC-SA-4.0
Project ID