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Client Maps

Client Maps

Mod

Save map data locally, leave servers without losing map data. Useful with Map In Slot, Minihud, Tweakeroo and other in inventory map display mods.

Client Game MechanicsManagementUtility

87.4k downloads
94 followers
Filter versions...
  • Don't crash
  • Save metadata (thx sussygaymer!!!)
  • someone wanted a 1.21.4 version
  • Undo changes in 1.3.0, causing crashes in minecraft version 1.21.11
  • backport by request

Broken Version - Do not use

  • 1.21.11
  • reduce memory usage
  • item frame maps synced if server does not send data
  • MC ver 1.21.9
  • Bump version to 1.21.7
  • 1.21.6
  • fix issue causing desync
  • loading is now async, no more freezes
  • Bump 1.21.5
  • upgrade for 1.21.4
  • Updated for 1.21.3
  • Now works in singleplayer!
  • Updated for 1.21.2
  • backport the migration fix
  • Fix crash on no .client_maps folder
  • Fix server folders not being migrated & migrate file not being written
  • Fix issue with server ips containing a colon not saving map data

Bump version to 1.21

Backport by request

  • Fix fps drop when previewing maps stored but not loaded locally, see #3

External resources


Project members

Redstoned

Redstoned

Organization


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID