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Cobblemon Catch Rate Display

See your exact catch chance during Cobblemon encounters. 100% client-side — works on any server, no install needed on the server.

Hold a Poké Ball while in battle or looking at a wild Pokémon to see the live catch probability. Press G to compare all your balls at once.

Features

  • Live catch rate percentage that updates as HP drops or status effects apply
  • Ball comparison panel (hold G) — see every ball ranked by effectiveness
  • Status and HP multipliers shown — sleep, paralysis, low HP, etc.
  • Ball-specific conditions explained (Heavy Ball weight, Timer Ball turns, Net Ball types)
  • Color-coded: green = good odds, red = bad
  • HUD position is customizable, toggle with K
  • 28 languages supported
  • No performance hit — calculations only run when needed

How It Works

When you hold a Poké Ball during battle or while looking at a wild Pokémon, the mod grabs Cobblemon's synced data and runs the Gen 8/9 catch formula. HP, status, ball type, turn count — all factored in.

Compatibility

Loaders Fabric, NeoForge
Minecraft 1.21.x
Cobblemon 1.6.0+

Requires Fabric API + Fabric Language Kotlin (Fabric) or KotlinForForge (NeoForge).

FAQ

Does it work on multiplayer servers?
Yes. Pure client-side mod. Works on any Cobblemon server without asking your server admin to install anything.

Is this cheating?
No. It just displays info you could calculate manually.

Does it affect performance?
No. Only runs calculations when you're holding a Poké Ball near a Pokémon.

Does it need configuration?
Works out of the box. Config auto-generates at config/catchrate-display.json if you want to tweak HUD position or colors.

Known Issues

None right now.


Found a bug? Open an issue on GitHub

External resources


Project members

Akkiruk

Member


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID