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1.11.0

by Pyrofab on Apr 21, 2025
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Version 1.11.0:

Updated to MC 1.21.5

see full changelog here

1.10.0

by Pyrofab on Apr 20, 2025
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Version 1.10.0:

Updated to MC 1.21.4

see full changelog here

1.9.0

by Pyrofab on Apr 20, 2025
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Version 1.9.0:

Updated to MC 1.21.2

see full changelog here

1.8.0

by Pyrofab on Apr 20, 2025
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Version 1.8.0:

Updated to MC 1.21.1

Additions

  • Added Korean translations (thanks sj-hub9796 !)

Fixes

  • Fixed game crashing when a predicate referenced by a dialogue was missing (now the dialogue just won't start)

see full changelog here

Version 1.6.1-mc1.20.1:

Fixes

  • Fixed blabber dialogue start not working when used as a command action on a dialogue end state
  • Fixed JEI still appearing on dialogue screens with RPG layout

see full changelog here

1.7.1

by Pyrofab on Jun 20, 2024
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Version 1.7.1:

Fixes

  • Fixed blabber dialogue start not working when used as a command action on a dialogue end state

see full changelog here

1.7.0

by Pyrofab on Jun 15, 2024
Download

Version 1.7.0:

Updated to MC 1.21

Mod Interactions

  • JEI no longer appears on the dialogue screen with the RPG layout

see full changelog here

Version 1.7.0-mc1.20.6:

Updated to MC 1.20.6

Mod Interactions

  • JEI no longer appears on the dialogue screen with the RPG layout

see full changelog here

1.6.0

by Pyrofab on Jun 15, 2024
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Version 1.6.0:

Additions

  • New illustration types:
    • blabber:fake_player draws a (potentially offline) player with custom data
    • blabber:texture draws a 2D texture from a resourcepack
  • New anchor system for illustrations: you do not have to draw everything relative to the top-left corner anymore, you can pick any corner plus a couple predefined "good spots" for illustrations
    • use the /blabber settings set debug.anchors <true|false> command to toggle the illustration anchor debug mode, which displays the coordinates of the cursor relative to every available anchor
  • Added the scale property for item illustrations (defaults to 1.0)
    • Limitation: durability bars and stack count indicators do not render when a custom scale is set
  • API: Added an experimental API for custom parameterized dialogue layouts
  • Added customization options for dialogue layouts
    • Currently, the only configuration available is main_text_margins on the RPG layout
  • Added Mexican Spanish localization (thanks TheLegendofSaram !)

Changes

  • The format of entity illustrations has changed
    • They now use x/y/width/height properties instead of x1/y1/x2/y2 to bring them in line with other illustrations
    • size has been renamed to entity_size
    • stare_at_x/stare_at_y properties have been moved to a stare_at object, which can optionally take an anchor
    • Illustrations in the old format should keep working, but only the new format will be actively supported going forward
  • Illustration deserialization error messages have been improved slightly
  • Blabber will now log a warning with some additional details when it detects that a player gets stuck without available choices
  • API: DialogueIllustration#parseText can now throw CommandSyntaxException
  • API: the mod is now compatible with split sourceset environments
    • The experimental illustration API has been consequently reworked

Mod Interactions

  • JEI no longer appears on the dialogue screen

see full changelog here

Version 1.6.0-mc1.20.1:

Barring serious bugs, this is the last backport for MC 1.20.1.

Additions

  • New illustration types:
    • blabber:fake_player draws a (potentially offline) player with custom data
    • blabber:texture draws a 2D texture from a resourcepack
  • New anchor system for illustrations: you do not have to draw everything relative to the top-left corner anymore, you can pick any corner plus a couple predefined "good spots" for illustrations
    • use the /blabber settings set debug.anchors <true|false> command to toggle the illustration anchor debug mode, which displays the coordinates of the cursor relative to every available anchor
  • Added the scale property for item illustrations (defaults to 1.0)
    • Limitation: durability bars and stack count indicators do not render when a custom scale is set
  • API: Added an experimental API for custom parameterized dialogue layouts
  • Added customization options for dialogue layouts
    • Currently, the only configuration available is main_text_margins on the RPG layout
  • Added Mexican Spanish localization (thanks TheLegendofSaram !)

Changes

  • The format of entity illustrations has changed
    • They now use x/y/width/height properties instead of x1/y1/x2/y2 to bring them in line with other illustrations
    • size has been renamed to entity_size
    • stare_at_x/stare_at_y properties have been moved to a stare_at object, which can optionally take an anchor
    • Illustrations in the old format should keep working, but only the new format will be actively supported going forward
  • Illustration deserialization error messages have been improved slightly
  • Blabber will now log a warning with some additional details when it detects that a player gets stuck without available choices
  • API: DialogueIllustration#parseText can now throw CommandSyntaxException
  • API: the mod is now compatible with split sourceset environments
    • The experimental illustration API has been consequently reworked

Fixes

  • Entity dialogue illustrations have been fixed and now have feature parity with the version for MC 1.20.4
    • This is likely to move around existing entity illustrations on this version

Mod Interactions

  • JEI no longer appears on the dialogue screen

see full changelog here

Version 1.5.1-mc1.20.1:

Fixes

  • Actions for the starting state now run as expected when a dialogue is started

see full changelog here

1.5.1

by Pyrofab on May 1, 2024
Download

Version 1.5.1:

Fixes

  • Actions for the starting state now run as expected when a dialogue is started

see full changelog here

Version 1.5.0-mc1.20.1:

Additions

  • Dialogues can now contain illustrations, extra visual content that can be positioned anywhere on the screen (thanks Sekoia !)
    • Added 3 default illustration types : in-world entities, fake entities, and items
    • Illustrations can also be added to individual choices, in which case they are positioned relative to the corresponding choice
    • This feature should be considered experimental on 1.20.1, the entity illustrations in particular do not render as well as they do in later versions
  • Added Chinese localization (thanks SettingDust and nageih !)

see full changelog here

1.5.0

by Pyrofab on May 1, 2024
Download

Version 1.5.0:

Additions

  • Dialogues can now contain illustrations, extra visual content that can be positioned anywhere on the screen (thanks Sekoia !)
    • Added 3 default illustration types : in-world entities, fake entities, and items
    • Illustrations can also be added to individual choices, in which case they are positioned relative to the corresponding choice
  • Added Chinese localization (thanks SettingDust and nageih !)

Mod Interactions

  • Fixed compatibility with REI when loaded through Sinytra Connector

see full changelog here

Version 1.4.3-mc1.20.1:

  • Fixed compatibility with REI when loaded through Sinytra Connector

see full changelog here

Version 1.4.2-mc1.20.1:

  • Fixed /reload not working when adding or removing dialogues

see full changelog here

Version 1.4.1-mc1.20.1:

  • Fixed dialogues not being synced with clients

see full changelog here

Version 1.4.0-mc1.20.1:

Backported changes to MC 1.20.1 (thanks SettingDust !)

Mod Interactions

  • REI no longer appears on the RPG dialogue screen variant

see full changelog here

1.4.0

by Pyrofab on Dec 31, 2023
Download

Version 1.4.0:

Updated to 1.20.4

Mod Interactions

  • REI no longer appears on the RPG dialogue screen variant

see full changelog here

1.3.1

by Pyrofab on Nov 9, 2023
Download

Version 1.3.1:

Fixes

  • Fixed the /blabber command failing to find dialogues added through regular datapacks

see full changelog here

External resources


Project members

Ladysnake

Ladysnake

Organization

Coolrex

Artist

RAT

Artist

Pyrofab

Main Developer


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
required
Project ID