Changelog
2.1.0
Functional Changes:
- Fix Combat Roll not cancelling attack properly
- Increase attack range (slightly) on all built-in weapon attribute presets
- Improve idle animation handling with server side logic
- Add registry encoding compression to avoid transmission issues
- Add support
player.entity_interaction_range
attribute, to serve as attack range - Add support for weapon attributes resolved from item data component. For example:
/give @p minecraft:wooden_sword[bettercombat:preset_id="bettercombat:claymore"]
API Changes:
- Added
WeaponAttributes.range_bonus
attribute, to add to the base attack range - Deprecated
WeaponAttributes.attack_range
property specifying absolute attack range
Dependencies
Files
bettercombat-neoforge-2.1.0+1.21.1.jar(890.03 KiB) Primary Download
External resources
Project members
ZsoltMolnarrr
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID