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2.6.0 - 1.21.1

Update to use Spell Engine 1.9.0

  • DISCLAIMER: All spell books and spell scrolls will be reset, due to major API changes.
  • The Berserker Spell Book now offers 3 spells only, to match other classes
  • Outrage & Blood Reckoning are now T4-Spell Choices
  • Added a new Weapon Skill Decapitate for Berserker Axes.
  • Fixed the Double Wielded Berserker Axe Animations

2.5.5 - 1.21.1

  • Datagen methods got added to the project, so most data-related files gets generated
  • Improve the Berserker-Class Advancements
  • Fixed Wild Rage's Effect Particle Renderer Spamming too many Particles

2.5.4 - 1.21.1

  • fix Aeternium Beserker Axe Recipe
  • Add New Tier 5 Berserker Axe - Toranos's Axe
  • Berserker Raid Axe's now disable Shields
  • migrate Particles and Sounds from this Mod to More RPG Library

2.5.4 - 1.21.1

  • fix Aeternium Beserker Axe Recipe
  • Add New Tier 5 Berserker Axe - Toranos's Axe
  • Berserker Raid Axe's now disable Shields
  • migrate Particles and Sounds from this Mod to More RPG Library

2.5.3 - 1.21.1

  • Enable the Armory Tier Set - "Warlord" for the Berserker Class
  • Add Black Cleaver and Skofnung to rpg_series weapon loot tier 5

2.5.2 - 1.21.1

  • add optional critical strike mod armor attributes

2.5.1 - 1.21.1

  • update azurelib

2.5.0 - 1.21.1

  • Move to Architectury Enviroment for Multiloader
  • NeoForge Beta!
  • Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
  • Improve Armor Model Assets (by Slepykat, Thanks!)

1.2.5 - 1.20.1

  • Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
  • Improve Armor Model Assets (by Slepykat, Thanks!)

2.4.9 - 1.21.1

  • Delete Berserker Spell School, its now provided by the More RPG Library
  • Overhaul Advancements
  • Fix Armory Compat for upcoming T5 Armor Set
  • Rebalanced some spells for the upcoming skill tree add-on
  • Change Blood Reckoning, its no longer an area damage effect
  • It only heals and converts absorption hearts to health now
  • Outrage no longer deals damage per hit and adds grievous wounds
  • Outrage now only clears all harmful effects, increases attack speed & damage, and doubles the rage effect duration if its active

2.4.8 - 1.21.1

New Content

  • Added New Tier 5 Weapons!
  • [DISCLAIMER] These are available if Arsenal (RPG-Series) is installed or the config is enabled
  • Sword: Skofnung
  • Berserker Axe: Black Cleaver
  • New Melee Passive Carve: Chance to reduce Armor and increasing incoming damage, stacking up to amplifier 5

FIXES

  • Fix a Crash without LNE in dev environment
  • Fix Berserker Melee spell school double counting sharpness enchantment

TECHNICAL & INTERNAL CHANGES

  • Project Clean Up
  • Added new SFX for the Spells
  • Add Spell Datagen
  • Removed Frostiful & EnviromentZ Compat (Extra Datapack will be released)
  • Blood Reckoning now uses a custom spell impact instead of a status effect (configurable in tweaks config)
  • already added Armory Compat Code (just awaiting Armor Model & Texture for release)
  • slightly increase bettercombat attack range of berserker axes
  • Outrage Spell Changed -> is now a Stash Effect
  • you gain additional Attack Speed, Harmful Effects get cleared when the effect is applied
  • your melee hits deal extra damage and inflict the grievous wounds effect

1.2.4 - 1.20.1

  • Nerf Rage Status Effect
  • Reset Effect Config -> v4

2.4.7 - 1.21.1

  • Spell Engine 1.7 update
  • Fix Crash with Outrage Spell

2.4.6 - 1.21.1

  • fixe some target modifiers in Passive Spell Impact

External resources


Project members

Fichte

Member

slepykat

Artist


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