- The problem from the last update that caused the HUD to flicker between two modes has been fixed.
Average DPS 1.0.4
- The DPS meter now features smoother animations for bars and numbers.
- The boss HUD only appears when you are nearby; if you move too far away, it disappears to avoid disrupting exploration.
- Each boss keeps its own damage record, ensuring that damage is not mixed during multi-boss fights.
- The HUD can now track multiple bosses at once, always displaying the closest one with combat time "ON".
- If more than 1 minute passes without hitting a boss, its data will be automatically cleared.
- Several default bosses have been added to the tracker.
- The term "Strongest Hit" has been replaced with "Top Hit".
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The DPS HUD design has been adjusted for improved readability.
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The HUD positioning system has been changed: it can now be moved by dragging on a dedicated editing screen.
(Enter edit mode with the letter o)

