Changelog
👾 Mod Update 👾
New version with important fixes and performance improvements!
✨ New Features & Improvements
- ✅ Significantly reworked async spawning (
async spawn), which is now enabled by default. This update includes async despawning to reduce load when removing entities andasyncCreateStateto optimize their spawning process. - ✅ Added NeoForge support.
- 🧭 Enabled the
lithium inactive_navigationsoption for better performance with the Lithium mod.
🐛 Bug Fixes
- ⚙️ Fixed incompatibility with VMP when
asyncspawnis enabled (and more). - 🩹 Fixed the
tickStatusEffectsbug. - 🎯 Fixed a
NullPointerExceptionin Sensors. - 💥 Fixed Carpet mod's optimized TNT explosions.
- 📋 Fixed a bug in
EntityList. - 🏹 Fixed the
move to targetlogic. - 🦊 Fixed the
FoxBreedmechanic.
🔧 Other Changes
- 💻 Major code refactoring and optimization.
Update now for a more stable and performant experience! 🚀
Dependencies
Files
async-neoforge-0.1.7+alpha.6-1.21.8.jar(290.49 KiB) Primary Download
External resources
Project members
AxalotLDev
Developer

FurryMileon
Developer
Technical information
License
GPL-3.0-or-later
Client side
unsupported
Server side
required
Project ID



