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Async

Async

Mod

Async is a Fabric mod designed to improve the performance of entities by processing them in parallel threads.

Client or server MobsOptimization

78.1k downloads
246 followers
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👾 New Mod Update 👾

New version with important fixes and improvements!

🐛 Bug Fixes

  • 📦 Fixed drop stack bug
  • ⚡ Fixed incorrect entity execution order
  • 🛡️ Improved crash handling

🔧 Other Changes

  • 📊 Updates to statistics system
  • 🔎 Improved error tracking

Update now for a more stable mod experience! 🚀

👾 Updated mod to version 1.21.5 👾

We're excited to announce a new alpha version of the mod!

🐛 Bug Fixes

  • ⚡ Fixed Lithium issue — now supporting entity.collisions.unpushable_cramming mixin
  • 💥 Fixed a rare error with explosions mobs
  • 🧩 Fixed issues caused by asynchronous mob spawning
  • 🏍️ Fixed a bug when riding an entity

Update now and enjoy a more stable and reliable experience! 🚀

👾 New Mod Update 👾

We're excited to announce a new alpha version of the mod!

🐛 Bug Fixes

  • ⚡ Fixed Lithium issue — now supporting entity.collisions.unpushable_cramming mixin
  • 💥 Fixed a rare error with explosions mobs
  • 🧩 Fixed issues caused by asynchronous mob spawning
  • 🏍️ Fixed a bug when riding an entity

Update now and enjoy a more stable and reliable experience! 🚀

👾 New Mod Update 👾

We're excited to announce a new alpha version of the mod!

🛠 Fixed:

  • Raid-related bug
  • Experimental features in Lithium are now automatically disabled as they cause too many errors and are incompatible
  • Fixed bees
  • Fixed profilers logging
  • Fixed boat bug
  • Fixed equipment pickup dupe

⚙️ Improved:

  • Added parallel mob spawn processing setting (disabled by default, can be enabled in config. Warning: incompatible with VMP mod & Carpet mod lagFreeSpawning rule)

Update now and enjoy a more stable and reliable experience! 🚀

👾 New Mod Update! 👾

We are excited to announce a new version of the mod!

What's new:

🛠 Fixed:

  • Raid-related bug
  • Crash related to tickBlockEntities
  • Experimental features in Lithium are now automatically disabled as they cause too many errors and are incompatible

⚙️ Improved:

  • Significantly increased stability – we reworked a large part of the code, identified past mistakes, and hope we have fixed everything

Update now and enjoy a more stable and reliable experience! 🚀

👾 New Mod Update! 👾

We are excited to announce a new version of the mod!

What's new:

🛠 Fixed:

  • A bug where a villager could throw an error and switch to synchronous mode when opening a door
  • Various other bugs that improve overall stability

⚙️ Improved:

  • General stability and reliability

Update now and enjoy even better stability and performance! 🚀

👾 New Mod Update! 👾

We are excited to announce the release of a new version of the mod!

What's new:

  • 🗑️ Removed: old code related to ItemEntity as it was still being processed synchronously

  • 🛠 Fixed:

    • Crash related to LuckPerms
    • Bug causing entity duplication when breeding
  • ⚙️ Optimized:

    • Removed unnecessary code
    • Improved optimization of important logic

Update now and enjoy better performance and stability! 🚀

👾 New Mod Update! 👾

We are excited to announce the release of a new version of the mod!

What's new:

  • 🗑️ Removed: old code related to ItemEntity as it was still being processed synchronously

  • 🛠 Fixed:

    • Crash related to LuckPerms
    • Bug causing entity duplication when breeding
  • ⚙️ Optimized:

    • Removed unnecessary code
    • Improved optimization of important logic

Update now and enjoy better performance and stability! 🚀

External resources


Project members

AxalotLDev

Developer

FurryMileon

Developer


Technical information

License
GPL-3.0-or-later
Client side
optional
Server side
optional
Project ID