New: Mending System
Mending Indicator
Added a passive indicator that detects when equipped armor or held items have the Mending enchantment and are below a configurable durability threshold. This integrates with the
existing warning tier system — items are highlighted at the appropriate warning color (yellow, orange, or blinking red at critical) directly in the HUD display.
Mending Alert A dedicated alert fires once per item when a Mending-enchanted piece drops below the mending threshold. The alert respects your existing notification preferences — chat message, action bar, and/or sound — and includes the item name, current durability value, and a readout of how many Experience Bottles you have in your inventory. If you have no XP bottles on hand, the alert explicitly warns you so you can prepare before the item breaks.
Mending HUD Alert Overlay A new draggable overlay box appears on your HUD whenever one or more Mending items need repair. It shows the item icon, a small durability bar, and the current durability percentage for every affected piece at a glance. The border pulses with an amber glow to draw your eye without being obtrusive. The XP bottle count from your inventory is shown alongside, turning green when you have bottles available and red when you don't.
The alert box is fully repositionable from the HUD Editor screen — it has its own drag handle independent of the main armor display.
Mending Threshold All mending features share a single configurable threshold, settable in either percentage or absolute durability depending on your existing threshold mode preference. Configure it from the new Mending tab in the settings screen.

