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  • Updated to 1.20.4
  • Updated dependencies
  • Wooden Octagonal Columns get a new look
  • Fixed a bug regarding blackstone being able to be cut into endstone (lmao)
  • Added a new blocktype: Curve
  • Updated Japanese translation
  • Renamed Wall Column to Pilaster (Thanks Ovich)
  • Updated Japanese translation
  • Round Arch blocks use slab voxelshapes
  • Metal blocks no longer use the anvil sound when placed
  • fully fixed roof models
  • fixed a missing translation for glass in en_us
  • fixed texture configurations
  • added "end" texture config
  • added ukranian translation (not fully complete)
  • added japanese translation (not fully complete)
  • fixed roof models (@Cart3r1234)
  • updated en_us.json
  • added powdered/sand block variants (creative only)
  • added glass block variants (also creative only)
  • added metablocktypes (such as #wood, #stone, etc)
  • reworked the language system to allow for translation overrides
  • missing lang keys are now more noticeable
  • translucent blocks (such as glass) are now supported
  • fixed a pathfinding issue with arch-ex blocks
  • Added raw ore block variants
  • Added cracked block variants
  • Corrected Tube Steel to Tube Metal
  • Fixed octagonal column culling
  • Facades can no longer be replaced by other blocks
  • Arches now have uvlock albeit the arch itself looks funny
  • Every block now has the namespace of architecture_extensions:modid/mod_block
  • Grouped block language keys are now architecture_extensions.grouped_block.modid.mod_grouped_block
  • While there is backwards compat with the old grouped block lang keys, its recommended to update to the new lang key format for grouped blocks
  • This also fixes the registry clash issue that causes the game to crash
  • Updated QMJ so suspicious shapes loads
  • Code formatting cleanup
  • Actually bump the mod version in gradle.properties
  • added Octagonal Columns
  • added Round Fence Posts
  • added Round Arches
  • added Copper Tube Metal and I-beam
  • updated en_us.json
  • Fixed some bugs pertaining to loot tables.

Though it is highly recommended to update to Arch-Ex 2

  • Added mangrove blocks to the loot tables.
  • It is highly recommended to upgrade to Architecture Extensions 2.

In this release:

  • New blocks: Facades, Transoms, Lattices, Tube Steel, I-Beams
  • New block variants: Calcite, Dripstone, Tuff, Obsidian, Endstone, Concrete, Terracotta, etc
  • General improvements to Arch-Ex code and datagen
  • New Tube Steel, I-Beam, and H-Beam textures
  • Arch-Ex was fully rewritten and now has datagen.
  • An API for mods to integrate with Arch-Ex.
  • Syncing mod versions up again. 1.0.2+1.18.2 and 1.1.0+1.19 had the same changelog due to a versioning mistake.

External resources


Project members

Debuggy

Debuggy

Organization

woodiertexas

Owner

Ampflower

Member

Cart3r1234

Member

falkreon

Member

Maximum

Member

Octal

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID