A partial backport of JustEnoughItems to b1.7.3.
Features over HMI-fabric (for users):
- A much less laggy UI.
- Proper support for StationAPI tooltips.
- Proper support for hiding items that you don't want to see. (WIP)
- Syncing recipes from server to client, meaning servers running custom recipes can nicely do so without additional client mods. (Requires AMI on server)
- Overhauled tooltip rendering.
- Tooltips are the last thing rendered, meaning you can queue a tooltip at any point, and it should render, regardless of the current GUI (if any at all).
- Tooltips are screen edge aware, unlike vanilla tooltips.
- They can render modern formatting codes (italics, bold, etc).
- They can render itemstacks, dividers, and even images.
- Customisation and extension API coming soon:tm:.
- A rarities system.
- This does nothing without a mod that adds them to items.
- Can have fancy formatting, header colours, and icons.
Drawbacks compared to HMI-fabric:
- You need StationAPI regardless of if you want it or not. (Will be worked on, but you will lose everything aside from recipe-related features)
Features over every other inventory editor:
- Multiplayer NBT and metadata giving. (Requires AMI on server)
- Multiplayer healing. (Requires AMI on server)
- Multiplayer day/night.
- Recipe viewing.
Features over HMI-fabric (for devs):
- A sane API that allows you to almost entirely reuse your existing container and rendering code, removing the need for specialized containers and UIs.
- An entirely redone tooltip rendering system which supports modern colour and formatting codes, and also supports rarities (WIP on latter.)
- A ton of render helpers that make creating and editing GUIS far less painful.
- An item blacklist API, which can be updated during runtime for progression-locked items, if wanted.
External resources
Project members
Glass Series
DanyGames2014
Member
Technical information
License
MIT
Client side
optional
Server side
optional
Project ID