Altered Damage is a minimalistic configurable mod that alters damage taken with a modifier by players and other entities. It's both possible to decrease and increase the damage. There is an extra config option which prevents taking fatal damage from the extra modifier, from sources such as poison and starvation.
All available config options:
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preventFatalModifiedDamage default true
When enabled, does not change the damage output if it would be fatal with the modifier and not fatal without. Prevents dying from for example poison and starvation.
alterEntityDamageTaken default true
Modifies the damage another entity receives
alterPlayerDamageTaken default true
Modifies the damage a player receives
entityDamageModifier default 2.0, min 0.01, max 20.0
The global damage modifier for other entities.
playerDamageModifier default 2.0, min 0.01, max 20.0
The global damage modifier for players.
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
External resources
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