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Alright, gather round, scugs, pups, and scavs. Let's Rain those Worlds... or, something like that. You wanna play as a tiny little creature in a big world? Predator, yet prey? And, most of all, you wish to fear the rain, but this time in Minecraft? Go right ahead.

A group picture of five slugcats. The Monk and the Survivor sit atop poles, while the Artificer, the Gourmand and the Hunter sit on the ground. There is conspicuous empty space for the missing slugcats.

Yet Another Slugcat Origin...s

This origin pack contains... five, yet one origin. To select your experience, you must first select the Slugcat origin, then choose your sub-origin. These origins are each balanced differently, but all share the following traits.

Common Traits

  • Slugcats move faster, jump faster, fall faster, and all can hold shift to charge up a pounce-jump. (This does not eliminate fall damage.)
  • Slugcats are predators- they can use sticks as weapons, throwing them with plenty of force, and pinning enemies in place for a short while.
  • Slugcats are prey- they do not feel safe enough to rest without a roof over their head, and must have a full enough belly to hibernate.
  • Slugcats are small- they are at most just over a block and a quarter tall, letting them wriggle into small spaces, but not letting them run in small tunnels.
  • Slugcats are fragile- they only have around 6 hearts.
  • Slugcats are hungry- their active metabolism means they always want to eat something, even if they're not doing anything in particular.
  • Slugcats are crafty- despite their small size, they can almost always find a handhold, letting them scramble up a few blocks.
  • Slugcats fear the crushing rain. Getting caught in the rain is a death sentence- if you cannot find shelter in time, you may find yourself suffocating.

Additionally, (almost) every variant has some additional traits to aid in their own survival.

The Survivor

...I immediately prove myself wrong. The Survivor is the "standard" play mode, with no extra bells or whistles.

The Monk

  • [+] The Monk takes less damage than any other slugcat.
  • [+] The Monk does not require being full to hibernate.
  • [+] The Monk is slightly stealthier than other slugcats.
  • [-] The Monk is a vegetarian.
  • [-] The Monk deals less damage with its spears than any other slugcat.

The Hunter

  • [+] The Hunter deals more damage with its spears than the Survivor and Monk.
  • [-] The Hunter is a carnivore. (Before you ask, yes, I do plan to revisit this and add a little more to this particular variant...)

The Gourmand

  • [+] The Gourmand deals far more damage with its spears than any other slugcat.
  • [+] While it has enough food in its stomach, the Gourmand can be very strong indeed.
  • [+] The Gourmand can spit up items at the cost of some of its stomach contents.
  • [+] The Gourmand can use its weight to deal damage in an area around itself when jumping from a higher elevation.
  • [-] The Gourmand is very, very hungry, and needs even more food in its stomach to sleep comfortably.
  • [-] If it's too hungry, the Gourmand is very tired; and very slow as a result.

The Artificer

  • [+] The Artificer is immune to explosives, and Creepers ignore her.
  • [+] The Artificer can blast herself forward and up while in the air.
  • [+] The Artificer can craft TNT for cheap.
  • [+] The Artificer's spears blow up after a short delay.
  • [+] The Artificer deals more damage with unarmed strikes.
  • [=] The Artificer can blow herself up on command. This can destroy items.
  • [-] The Artificer cannot hold her breath very well.
  • [-] Villagers dislike her, and iron constructs automatically attack her.
  • [-] The Artificer explodes upon dying, potentially destroying your dropped items.

External resources


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nidoskull

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