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This pack aims to make villagers better show their appreciation when you defeat a raid by replacing the villager gift loot tables. Forget receiving a single blank map from a cartographer; with this pack, you might get a few lodestones, a map to an ancient city or even a recovery compass! Each profession has a roughly 0.5% chance of dropping a rare item, such as a block of ancient debris, elytra, netherite tool, enchanted golden apple or even a luck potion--which you can use for a chance at more gifts!

A few notes:

  • If you're using Minecraft 1.21.1 or earlier, bundles must be enabled, as they are part of the leatherworker's loot table.
  • The rare gifts from the butcher and leatherworker are luck potions, and the fletcher has a chance of giving arrows of luck. With this data pack, luck increases the chance of bonus rolls for additional gifts while a player has the Hero of the Village status.
  • Nitwits will still give you seeds and pre-1.21.2, baby villagers will still give you poppies.
  • The versions for 1.21.2+ include location-based loot tables for unemployed and baby villagers.[list]
    • The gifts are limited to items available in vanilla
    • Support for location-based gifts from villagers in non-vanilla biomes like those from Terralith, William Wythers Expanded Ecosphere and Cliff Under a Tree is coming soon! (If there is a specific data pack or mod you're interested in, please let me know on Planet Minecraft.)

Full list of gifts for 1.21.2-1.21.3

Gift lists for earlier Minecraft versions available on the wiki

Armorer
Gift Chance
Enchanted chainmail armor 7.5% each piece
Block of iron (1-4) 7.5%
Anvil 5%
Enchanted diamond armor 5% each piece
Wolf armor 5%
Netherite upgrade smithing template 2%
Armor trim (uncommon) 2% each
Armor trim (rare) 1% each
Rare gift 0.5%
  • Uncommon armor trims: Sentry, Wild, Coast, Dune, Wayfinder, Raiser, Shaper, Host, Tide, Snout, Rib, Flow, Bolt
  • Rare armor trims: Eye, Spire, Vex, Ward
  • Rare gift options: elytra, silence armor trim
Baby

The chance of receiving a specific gift changes depending on the biome because some biomes have more location-based gift options than others.

Gift list - all biomes

  • Poppy
  • Dandelion
  • Stick
  • Potato
  • Totem of undying (rare gift)
Butcher
Gift Chance
Cooked meats (4-8) 12.5% each type
Rabbit stew 10%
Feathers (4-8) 10%
Sweet berries (1-4) 7.5%
Rabbit hide (1-4) 7.5%
Bone block (1-4) 2%
Luck potion 0.5%
  • Cooked meats: steak, chicken, mutton, porkchop, rabbit
Cartographer
Gift Chance
Empty map (1-4) 25%
Compass 20%
Item frame (1-4) 20%
Glow item frame (1-4) 15%
Spyglass 5%
Lodestone (1-4) 5%
Exploration map 2% each
Ancient City map 1.5%
Recovery compass 0.5%
  • Surface exploration maps: Swamp hut, trail ruins, desert pyramids, jungle temples
Cleric
Gift Chance
Nether wart (8-16) 12.5%
Lapis Lazuli (4-8) 12.5%
Redstone dust (16-32) 12.5%
Bottle O' Enchanting (1-4) 12.5%
Glass bottle (4-8) 12.5%
Glowstone dust (8-16) 7.5%
Ender pearl (4-8) 5%
Magma cream (1-8) 5%
Phantom membrane (1-4) 5%
Redstone block (4-8) 5%
Blaze rod (2-4) 2.5%
Ghast tear (4) 2.5%
Breeze rod (2-4) 2.5%
Dragon breath (4) 2%
Ancient debris (1-4) 0.5%
Farmer
Gift Chance
Cocoa beans (4) 10%
Pumpkin seeds (4) 10%
Bread (8-16) 10%
Apple (4-8) 10%
Beetroot seeds (8-16) 10%
Melon seeds (4) 10%
Cookie (8-16) 7.5%
Pumpkin pie (4-8) 7.5%
Honey bottle (1-4) 5%
Golden carrot (1-8) 5%
Cake 5%
Beetroot soup 5%
Glistering melon slice (1-4) 2.5%
Golden appple (1-4) 2%
Enchanted golden apple 0.5%
Fisher
Gift Chance
Cooked salmon (8-16) 12.5%
Cooked cod (8-16) 12.5%
Ink sac (8-16) 12.5%
Fishing rod 10%
Glow ink sac (4-8) 10%
Bucket of tropical fish 7.5%
Bucket of pufferfish 7.5%
Prismarine shard (4-8) 7.5%
Prismarine crystals (4-8) 5%
Enchanted fishing rod 5%
Turtle scute (1-4) 5%
Sponge (4) 2.5%
Nautilus shell (1-4) 2%
Damaged trident 0.5%
Fletcher
Gift Chance
Firework rocket (8-16) 15%
Arrow (8-16) 15%
Flint (4-8) 15%
Target (1-4) 11.5%
Enchanted crossbow 2.5%
Enchanted bow 2.5%
Tipped arrows (4-8) 2% each type
Arrow of Luck (8) 0.5%
  • Tipped arrow types: fire resistance, harming, healing, invisibility, leaping, night vision, poison, regeneration, slow falling, slowness, strength, swiftness, Turtle Master, water breathing, weakness, oozing, infestation, weaving, wind charged
Leatherworker
Gift Chance
Rabbit hide (4-8) 12.5%
Leather (4-8) 12.5%
Item frame (4-8) 12.5%
Bundle 10%
Enchanted leather armor 7.5% each piece
Cauldron 7.5%
Saddle 5%
Leather horse armor 5%
Phantom membrane (1-4) 2.5%
Rabbit foot (1-4) 2%
Luck potion 0.5%
Librarian
Gift Chance
Enchanted book 50%
Book (4-8) 11%
Name tag (1-4) 11%
Clock 5%
Book and quill 5%
Music disc fragment 2.5%
Uncommon music discs 1% each
Rare gift 0.5%
  • Uncommon music discs: 11, 13, Blocks, Cat, Chirp, Creator (Music Box), Far, Mall, Mellohi, Precipice, Relic, Strad, Stall, Wait, Ward
  • Rare gift options: Creator, Otherside, Pigstep music discs
Mason
Gift Chance
Chiseled stone bricks 4%
Chiseled deepslate 4%
Chiseled red sandstone 4%
Chiseled sandstone 4%
Dripstone 4%
Chiseled nether bricks 3%
Chiseled polished blackstone 3%
Chiseled tuff 3%
Chiseled tuff bricks 3%
Smooth red sandstone 3%
Smooth sandstone 3%
Polished basalt 3%
Smooth basalt 3%
Calcite 3%
Glazed terracotta 3% each
Gilded blackstone 2.5%
Rare gift 0.5%
  • All blocks are stacks of eight
  • Rare gift options: Purpur block, end stone
Shepherd
Gift Chance
Dyed wool (8-16) 7% each color
Goat horn 4.5%
Common banner pattern 4% each pattern
Uncommon banner pattern 1% each pattern
Rare gift 0.5%
  • Wool colors: red, orange, yellow, lime, green, cyan, light blue, blue, purple, magenta, pink
  • Common banner patterns: Bordure Indented, Field Masoned, Flower Charge, Globe
  • Uncommon banner patterns: Creeper Charge, Snout
  • Rare gift options: Flow, Guster, Skull Charge, Thing banner patterns
Toolsmith
Gift Chance
Enchanted iron tool 10% each
Iron block (1-4) 10%
Enchanted gold tool 7.5% each
Enchanted diamond tool 4% each
Netherite upgrade 4.5%
Rare gift 0.5%
  • Rare gift options: netherite hoe, netherite shovel, netherite axe, netherite pick, beacon
Unemployed villager

The chance of receiving a specific gift changes depending on the biome because some biomes have more location-based gift options than others.

Gift list - all biomes

  • Mushroom stew
  • Beetroot soup
  • Glass bottle
  • Piece of paper
  • Emerald (rare gift)
Weaponsmith
Gift Chance
Gunpowder 15%
Block of iron (1-4) 15%
Enchanted iron axe 15%
Enchanted iron sword 15%
Anvil 7%
Enchanted shield 5%
Diamond axe 5%
Diamond sword 5%
Enchanted golden axe 5%
Enchanted golden sword 5%
Enchanted diamond axe 2.5%
Enchanted diamond sword 2.5%
Netherite upgrade smithing template 2.5%
Mace 0.5%

License

This pack is available under a Creative Commons 4.0 Attribution-Noncommercial-ShareAlike (CC-BY-NC-SA) license. You have permission to modify and share this pack under the following conditions:

  1. You don't use it to make money.
  2. You give credit (by keeping credits.txt and not modifying the attribution advancements). If you publish the pack online, include a link back to the original Modrinth page.
  3. You distribute your modified pack under the same CC-BY-NC-SA license.

Issues? Please report them on the Planet Minecraft page. Compliments are also accepted -- I've spent a lot of time on this pack!

External resources


Project members

notblue

Creator

peA_sh0ter

Member

TheSich

Member


Technical information

Project ID