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Vanilla One Block

Vanilla One Block

Mod and data pack

For an even harder skyblock challenge, survive on a single grass block in the sky! This is vanilla oneblock!

Server AdventureGame MechanicsWorld Generation

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Bug Fixes

  • fixes a bug where all blocks would be deleted instead of keeping a select few plus some structures from other packs in 1.21-1.21.1

Updated for 1.21.3

  • Update carvers in biome files

Structure Bounding Boxes

  • All structure bounding boxes are kept, including custom structures
    • Ocean ruins have a weird bug that cause some of the hitbox to generate at the bottom of the world
    • All blocks in structures (generated in any step in or before underground_decoration) are removed
    • All entities in structures (generated in any step in or before underground_decoration) are kept, meaning flying mobs will likely survive
      • In vanilla structures, non-flying mobs are not generated in most structures (exceptions being the ones that don't use structure files, e.g. ocean monument and ocean ruins)
    • Structures can be added into the world by putting them in one of the steps in or after fluid_springs

Stronghold

  • The entire stronghold bounding box with the end portal in the same location as a normal world (for some reason the number of eyes are not consistent with a normal world)

The End

  • Exit end portals now generate at the correct height, matching the exact location it would generate in a normal world
  • There is some sort of bug involving some of the obsidian pillars and end crystals to not fully generate, but respawning the dragon will properly generate the pillarsMap

Map

In Jacobsjo's map, the snowy taiga markers will be hidden.

Terrain/Biome Datapacks

Datapacks that modify terrain using only density functions (e.g. tectonic, continents) are automatically compatible.

Datapacks that modify terrain via noise settings (e.g. terralith, lithosphere), modify biomes (e.g. nullscape, geophilic), or add custom biomes (e.g. incendium, terralith, nullscape) are not automatically compatible.

To add compatibility, an additional datapack can be created to patch/merge the changes between the two datapacks. There is a script in the source code to pull a datapack and create a compatibility pack. Compatibility packs have been added for Terralith, Nullscape, and Amplified Nether.

Bug Fixes

When force-stopped, the datapack would still set the weather to raining/snowing when the first iron shovel was obtained

Bug Fixes

Fix small snowy taiga detector

Updated for 1.21

Fixes snowy taiga biome locator

Updated for 1.20.5/1.20.6

Prevent spamming of a warning message upon first generating the island in a small biome

Islands now generate farther from the edge of a taiga biome

External resources


Project members

BPR02

Owner


Technical information

License
MIT
Project ID