Terralith 2.6.2 (1.21.1)
Finally, Terralith 2.6.0 has been backported to 1.21.1. This update also includes an assortment of features and bug fixed backported from later versions of Terralith.
- Now depends on Lithostitched
- Now compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Added two new world types: Amplified + Large Biomes, and Oops! All Skylands
- Added a config file. It is now possible to toggle the intro message, recipe changes, custom structures, Vanilla stone generation, Skylands, and Terrain slabs
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Added extra purple flowers to Lavendar biomes
- Small tweaks to Autumn and Spring Skylands
- Camels now naturally spawn in desert biomes (to match Vanilla 1.21.5 behaviour)
- Fixed issue where modded structures could spawn underneath Skyland biomes
- Removed Axolotls from incorrect biomes
- Serene Seasons will no longer affect Skyland biomes
- Fixed issue where some trapdoors could be waterlogged in Mage Towers
- Disabled Zombie Sieges in Terralith's rare island biomes
Thanks to Apollo for making this update possible.
Terralith 2.6.2
- Fixed issue where grass in Birch Forests could make trees float
Terralith 2.6.2
- Fixed issue where grass in Birch Forests could make trees float
- Fixed odd issues with certain trees creating rings
- Other random fixes that did not get saved properly to the datapack version
- World height in "Amplified + Large Biomes" world preset increased by 64 blocks
- Updated to support 26.1
- Golden Dandelion can generate on Autumn Skylands
- Fixed snow layers not generating under trees in some snowy biomes
- More biomes will have their flowers appear when bonemealing the ground
- World height in "Amplified + Large Biomes" world preset increased by 64 blocks
Terralith 2.6.1
- Updated to support 26.1
- Golden Dandelion can generate on Autumn Skylands
- Fixed snow layers not generating under trees in some snowy biomes
- More biomes will have their flowers appear when bonemealing the ground
- World height in "Amplified + Large Biomes" world preset increased by 64 blocks
Terralith 2.6.1
- Updated to support 26.1
- Golden Dandelion can generate on Autumn Skylands
- Fixed snow layers not generating under trees in some snowy biomes
- More biomes will have their flowers appear when bonemealing the ground
Terralith 2.6.0
- Now depends on Lithostitched
- Now compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Added two new world types: Amplified + Large Biomes, and Oops! All Skylands
- Added a config file. It is now possible to toggle the intro message, recipe changes, custom structures, Vanilla stone generation, fog tweaks, Skylands, and Terrain slabs
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Made Mage Towers compatible with Improved Village Placement Thank you to Apollo for making this update possible.
Terralith 2.6.0
- If Lithostitched is installed, Terralith is compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Made Mage Towers compatible with Improved Village Placement
- Removed the custom recipes - they have been moved to the Terralith: Extra Recipes add-on
Terralith 2.5.14
- Updated to support 1.21.11
- Added new Mounts of Mayhem mobs to spawn in their respective Terralith biomes
- Removed Skeletons and Zombies from hot/cold biomes, replacing them with Husks, Strays, and Parched
- Replaced Saddle with Leather in some loot tables
- Added custom fog to several biomes
Terralith 2.5.13
- Fixed issue where all caves would be completely flooded in 1.21.9+
- Slight tweaks to Mangrove Swamp, making it more water-focused than mud-focused (Opliz)
Terralith 2.5.13
- Fixed issue where all caves would be completely flooded in 1.21.9+
- Slight tweaks to Mangrove Swamp, making it more water-focused than mud-focused (Opliz)
- Updated to support 1.21.9 and 1.21.10
Terralith 2.5.12
- Updated to support 1.21.9 and 1.21.10


