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End Caves

This is Data Pack makes the End use Cave World generation from the old world preset. Terrain generates from 0 to 128, with a Bedrock roof and floor. All the end biomes and chorus fruit generate throughout the caves.

Generation Notes

  • The End Fountain normally would always generate on the roof, to fix this, I made a hole through the roof at (0, 0)
  • End Cities do not have configurable heights, so they generate on the roof
    • This is partially fine though, because End Gateways send you to the roof
      • When returning though, they also send you to the roof. This makes the hole at (0, 0) useful
  • I may make a custom end city structure in the future, which will allow me to change their heights

External resources


Project members

Klinbee

Member


Technical information

License
MIT
Project ID