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  • Fixes:
    • 1.21.2+ Exclusive Fixes
      • Aquatic mobs would never be able to spawn
  • Changes:
    • My name from Quidvio -> Klinbee
    • Versioning to use SemVer (hopefully)
  • Fixes:
    • Rare crash from Sea Pickle generation resolved
  • Changes:
    • Updated License
  • Removals:
    • "Sky Effects" file
  • Fixes:
    • Aquifer water levels didn't match Monument's water box
  • Fixes:
    • Logs would be spammed with feature placement attempts. Apologies for the inconvenience.
  • Additions:
    • Bodies of water in oceans and rivers (aquifers)
    • Underground Villages, Outposts, Trial Ruins, and more Ruined Portals
  • Changes:
    • Terrain block of oceans is now gravel and sand
    • Deep dark now generates with stone instead of grass
    • Mushrooms and Sugarcane are now more common
    • Aquifers are now a lot less leaky
    • Regular aquifers are reduced
    • Coral spawning has been slightly reduced
  • Fixes:
    • Kelp, Sea Grass, and Sea Pickles now generate in oceans
    • Trees no longer generate in water.

External resources


Project members

Klinbee

Owner


Technical information

License
MIT
Project ID