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Adaptive World

Adaptive World

Mod and data pack

Adaptive World is a datapack/mod that makes the game harder the more you stay in one area

Server AdventureGame Mechanics Mobs

194 downloads
3 followers

Reactive World (In open beta!)

A Minecraft datapack/mod that makes the world respond to player presence.

Reactive World introduces a per-chunk dominance system. The more time you spend in an area, the more influence you gain there. Chunks remember your activity and can dynamically react based on how established you are with events.

This turns your world from something static into something that evolves with you.

Request

Please DM me suggestions and changes you can do here "The Discord Server" or DM Jacob.0225 on discord

Stages

Stage 1 (0.75-1.5 Hours in)

  • Wandering Horde can spawn at night
  • a lightning blot can randomly strike above the player

Stage 2 (1.5-2.25 Hours in)

  • Introduces Wandering Raid

Stage 3 (2.25-3 Hours hours in)

  • Introduces Faction Raids

Stage 4 (3-12 Hours Hours hours in)

  • WIP (has all stage 2 stuff)

Stage 5 / Player capture (12+ hours)

  • All events stop in the chunk permanently

Note: Stages build on each other so Stage 2 has all stage 1 stuff

Plans

  • Nether and End support (completely different events for these too) (More long term)
  • Get at least 1 event for stage 4
  • More events for stages 2-4
  • Possibly more stages (maybe depending on what difficulty the world is on)
  • A final stage that is shorter and consists of a major boss event that when won will allow the player to claim the land
  • Length of stages depend on the hardness

Iffy Plans

  • after claimed every hour a event can happen that depletes the dominance of the chunk unless they are fully removed

External resources


Project members

Charken Inc.

Charken Inc.

Organization

JacobA0225

Developer


Technical information

License
GPL-3.0-only
Project ID