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Changelog

  • Added setting: Pixelated Shadows
  • Improved bloom performance
  • Fixed bug in shadow filtering
  • Tweaked sunrise / sunset timings (and calculations)
  • Settings changes:
    • Removed setting 'WATER_REFLECTIONS_ENABLED'
    • Removed setting 'RAIN_REFLECTIONS_ENABLED'
    • Added setting 'REFLECTIONS_ENABLED'
    • Added setting 'BLOOM_NETHER_MULT' (already existed but forgot to add to settings screen)
    • Removed setting 'BLOOM_SKY_BRIGHTNESS' (unused due to code changes)
    • Removed setting 'BLOOM_ENTITY_BRIGHTNESS' (unused due to code changes)
    • Removed setting 'BLOOM_CLOUD_BRIGHTNESS' (unused due to code changes)
    • Removed setting 'BLOOM_HAND_BRIGHTNESS' (unused due to code changes)
    • Added setting 'SKY_BRIGHTNESS'
    • Added setting 'CLOUDS_BRIGHTNESS'

Files

What42's Shader Base b1.10.0.zip(148.07 KiB) Primary Download
What42's Shader Base b1.10.0 (OptiFine).zip(140 KiB) Download

External resources


Project members

What42

Owner


Technical information

Project ID