Changelog
- Added setting: Pixelated Shadows
- Improved bloom performance
- Fixed bug in shadow filtering
- Tweaked sunrise / sunset timings (and calculations)
- Settings changes:
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- Removed setting 'WATER_REFLECTIONS_ENABLED'
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- Removed setting 'RAIN_REFLECTIONS_ENABLED'
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- Added setting 'REFLECTIONS_ENABLED'
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- Added setting 'BLOOM_NETHER_MULT' (already existed but forgot to add to settings screen)
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- Removed setting 'BLOOM_SKY_BRIGHTNESS' (unused due to code changes)
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- Removed setting 'BLOOM_ENTITY_BRIGHTNESS' (unused due to code changes)
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- Removed setting 'BLOOM_CLOUD_BRIGHTNESS' (unused due to code changes)
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- Removed setting 'BLOOM_HAND_BRIGHTNESS' (unused due to code changes)
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- Added setting 'SKY_BRIGHTNESS'
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- Added setting 'CLOUDS_BRIGHTNESS'