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Solas Shader V2.2

Changelog

Features added/changed:

  • Added global illumination option (experimental)
  • Added 3D End cloudy fog
  • Rewrote fireflies. They now have more chaotic movement, better detalization and performance
  • Added floodfill radius option. Controls the distance light can travel from its source
  • Added new iPBR emissive blocks: potted flowers and 1.21 copper lanterns
  • Added handheld light contribution to water fog
  • Tweaked iPBR specular materials
  • Lowered default bloom strength and made it auto-adjustable depending on world time
  • Adjusted LPV fog strength

Features fixed:

  • Fixed some compile errors
  • Fixed incorrect and broken translations in English and Russian languages
  • Fixed broken options with out of range values
  • Fixed water fog not working in The Nether
  • Fixed fireflies being visible underwater and in deep caves

Features removed:

Files

Solas Shader V2.2.zip(1.18 MiB) Primary Download

External resources


Project members

septonious

Owner


Technical information

License
ARR
Project ID