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Alpha 5

Changelog

This will be the last alpha release. I want to rewrite a bunch of stuff for the beta, but more importantly, finally finish the end dimension. I hope to have it ready by the next year.

  • Added Distant Horizons support
  • Added support for rain & thunder
  • Added some optional effects: Chromatic Aberration, Depth of Field, POM etc.
  • Added some more color grading options
  • Switched to "Uncharted 2" tonemapper by default. It looks more "dreamy".
  • Changed the way water waves look (still not happy with them)
  • Fog now interacts with clouds, forming light shafts in some scenarios
  • Fog density and cloud amount are now randomized every time you load the shader. I'm hoping to add more elements to this weather system in the future.
  • Fixed translucents which were broken in 1.12.5
  • Fixed a bunch of other bugs

Files

Reverie Alpha v0.5.zip(2.33 MiB) Primary Download

Project members

TheCMK

Member


Technical information

License
ARR
Project ID