Changelog
Improvements
- Optimized memory layout of the Light Index SSBO, saving at least
12
bytes - Removed unneccessary calculations on shadow geometry and enabled automatic level of detail
- This slightly changes how shadows look, likely reducing noise in some situations while possibly sacrificing detail
Fixed Issues
- 16/8-Bit Types cause compile failures on AMD drivers
- Disabled 16-bit matrix support
- The screen sometimes turns completely black when DCG is enabled
- Added additional protections against NaNs and negative values
Other Changes
- Disabled Entity Shadows in all profiles lower than High
Temporarily Disabled Features
- Volumetric Light
- Hand Light
Dependencies
Files
RenderPearl v2.2.0-beta.6.zip(128.96 KiB) Primary Download