Changelog
Requires Iris 1.8+
Improvements
- Light index culling has been improved further
- Partially fixes lights disappearing behind the camera. This can't be fully avoided without sacrificing performance, due to CPU-side culling
- Per-tile culling now uses a combination of player and view space bounding boxes for more aggressive culling, improving performance
- The quality of clouds has been improved
- Some calculations are now more accurate
- Varyings are now fewer and don't get interpolated when not neccesary, improving performance slightly
Fixed Issues
- Auto-generated normals cause compile failures on AMD drivers
- The fix for this actually isn't tested, since I don't have an AMD GPU. Please report any issues that remain
- Sky color sRGB -> linear color conversion is slightly off
- Block breaking animations are invisible
- This is the same issue causing some other things to be invisible, which will be fixed in later updates
- Bloom & Compass fail to compile
Dependencies
Files
RenderPearl v2.2.0-beta.3.zip(123.1 KiB) Primary Download