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v2.2.0-beta.3

Changelog

Requires Iris 1.8+

Improvements

  • Light index culling has been improved further
    • Partially fixes lights disappearing behind the camera. This can't be fully avoided without sacrificing performance, due to CPU-side culling
    • Per-tile culling now uses a combination of player and view space bounding boxes for more aggressive culling, improving performance
  • The quality of clouds has been improved
  • Some calculations are now more accurate
  • Varyings are now fewer and don't get interpolated when not neccesary, improving performance slightly

Fixed Issues

  • Auto-generated normals cause compile failures on AMD drivers
    • The fix for this actually isn't tested, since I don't have an AMD GPU. Please report any issues that remain
  • Sky color sRGB -> linear color conversion is slightly off
  • Block breaking animations are invisible
    • This is the same issue causing some other things to be invisible, which will be fixed in later updates
  • Bloom & Compass fail to compile

Files

RenderPearl v2.2.0-beta.3.zip(123.1 KiB) Primary Download

External resources


Project members

Luracasmus

Owner


Technical information

License
MIT
Project ID